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0
votes
Fixed

Importing .obj file of ~500Mb in size freezes when using operating syste...

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May 30, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a1

Steps to reproduce:1. Open the attached project2. Go to "Assets" > "Test" > "Test" > "Test" in the Project window3. Right-c... Read more

0
votes
Fixed

[iOS] Crash during playback of videos when terminating app

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Jun 06, 2022

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Version/s: 2020.3.35f1, 2023.1.0a5

Reproduction steps:1. Download and open the attached "TestVideo.zip" project2. Build and deploy the project to iOS3. Terminate the a... Read more

0
votes
By Design

"EndLayoutGroup: BeginLayoutGroup must be called first." error is thrown...

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Jun 03, 2022

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Version/s: 2019.4.36f1, 2020.3.31f1, 2021.2.14f1, 2022.1.0b11, 2022.2.0a7, 2022.2.0a14

How to reproduce:1. Open the user's attached "ExportPackage" project2. Open the "Package Exporter -> Exporter Window" window from... Read more

0
votes
Won't Fix

IEndDragHandler.OnEndDrag is not called when quickly pressing after a dr...

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Jun 29, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the attached “EndDrag.zip“ project2. Open the “SampleScene” scene3. Enter Play Mode4. Press the left mous... Read more

1
votes
Fixed

[HDRP] Unclear error is printed when switched to unsupported Platform

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Jun 29, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1

How to reproduce:1. Create a new HDRP project2. Switch the Platform to Android (File > Build Settings... > Android > Switch... Read more

1
votes
Won't Fix

PhysX simulation is not consistent on the same platform with the same input

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1

Reproduction steps:1. Open the user's attached "DeterministicPhysicsBugExport.zip" project2. Open the "TestScene" scene3. Enter the ... Read more

3
votes
Fixed

CapsuleCastAll returns a false hit in a specific location of a concave M...

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2

CapsuleCastAll returns a false hit in a specific location of a concave MeshCollider when "Use Fast Midphase" is enabled in the MeshC... Read more

1
votes
Won't Fix

‘Assertion failed’ and ‘ArgumentNullException' when creating a new Mater...

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Jun 29, 2022

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Version/s: 2021.3.4f1, 2022.1.4f1, 2022.2.0a18, 2023.1.0a1

Reproduction steps:1. Open the attached ‘URP2022' project2. Open the ‘SampleScene’3. Observe the ‘Assets/Settings/URP-HighFidelity’ ... Read more

0
votes
Won't Fix

Assigning transform.position can be inaccurate when the transform's pare...

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May 24, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2

How to reproduce:1. Open the attached Project "PositionDebug.zip" and load Scene "PositionDebug"2. Enter Play Mode3. Observe the Gam... Read more

9
votes
Fixed

Player/Editor crashes when Colliders with hasModifiableContacts set to t...

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Jun 29, 2022

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Version/s: 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1

How to reproduce:1. Open the attached project "PhysContacts.zip"2. File > Build And Run or Enter Play Mode Reproducible with: 202... Read more

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