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Name of the method VRSettings.LoadDeviceByName() should be changed to VR...
Actual name: "VRSettings.LoadDeviceByName()";Suggested name: "VRSettings.LoadDeviceByNameAsync()" because method operation is asynch... Read more
Collab - Linking a prefab to another is visible only to the creator of t...
Assuming the user has a Collab-enabled project, that his first commit has been done and that the scene contains prefabs with exposed... Read more
[Android] Application crash with Fatal signal 11 ( Out of memory)
Steps to reproduce: 1) Download attached project 'Test.zip' and open in Unity2) Build and Run 'FarmLand' sceneNote: Application will... Read more
Value changes in UnityEngine.UI.Image/Text causes huge CPU usage in Layo...
Huge lag spikes are encountered from Canvas.SendWillRenderCanvases() when UnityEngine.UI.Image or UnityEngine.UI.Text are modified T... Read more
Export package dialog sometimes missing scenes
Sometimes scenes are missing from the export package dialog. Saw this in a few newer versions too I think. Read more
MPB assignment of the stencil Reference Value does not over-ride the ori...
To reproduce:1. Open attached StencilBugs (u5.2.2f1) or StencilBugs (u5.6.0b10) project10. Load the scene 'Stencil_MPB_Bug'11. Notic... Read more
Simulating particles with audio throws Assertion errors
Steps to reproduce:1. Open attached project2. Open "Scene0_AudioViz" scene3. Go into play mode-Assertion errors appear in console wi... Read more
Time and FixedTime progresses if a MonoBehaviour with OnDrawGizmos exist...
Reproduction Steps:1. Import attached project.2. Open "TimeTest" scene.3. Select "Test Object" in Hierarchy.4. Move it around in the... Read more
Standalone VR build crashes with Graphics Jobs and Soft Particles(HxVolu...
Steps to reproduce:1. Download and open the attached1.1. Set Quality default setting to "Fantastic"2. Build for Standalone3. Run bui... Read more
Collab - Icon badges in history are not visible if the user resizes the ...
Assuming you have a Collab enabled project, you have done your initial publish and have a a few items submitted as part of your proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size