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[Graphview] Contents of Input fields to Matrix nodes disappear when mous...
Reproduced in Version 2019.3.5f1 (d691e07d38ef) Does not reproduce in Version 2019.2.6f1 (fe82a0e88406) Reproduces in Version: 2020.... Read more
[Android] Black screen on Android devices after Splash Screen has been s...
How to reproduce: 1. Open the "IN_52367" project 2. Make sure the Android Platform is selected 3. In the Build Settings "Run Devi... Read more
[SceneManager/GI] Application not responding during SceneManager.LoadSce...
Steps to reproduce: 1. Open "LightingDataLoading" project 2. Open "Start" scene 3. "Build and run" this project 4. Push button "Load... Read more
Crash upon loading scene (test) from project
1. download and open attached project (case_692946-Slash) 2. open the scene called test Unity will crash while attempting to load t... Read more
Linux: Pressing TAB while editing text in an input field inserts an actu...
-e: see title, doesn't do that on windows or osx standalone -repro: --create new scene --add input field http://docs.unity3d.com/Ma... Read more
[SubGraphs] Certain parameters throw 'unexpected type' exceptions when u...
Repro steps: 1. Import the attached package 2. Open the ParamterIssue.vfx and/or the ParameterSubGraphIssue subgraph 3. Observe the ... Read more
Scene view is gray, raises errors after adding HD Raytracing Environment...
How to reproduce: 1. Open the "raytracing_error" Scene in the attached "Unity_DXR_Test-master.zip" Project 2. Attach "HD Raytracing ... Read more
websocket library you use prints a "*** sending new, pending truncated *...
according: https://github.com/warmcat/libwebsockets/issues/123 https://github.com/warmcat/libwebsockets/issues/124 rx_buffer_size s... Read more
Unity crashes when calling GameObject.Destroy() on an "empty" GameObject
Description: This crash happens when calling GameObject.Destroy() on an "empty" GameObject that has a VectorLine from the Vectrosit... Read more
[iOS] Loading with WWW.LoadFromCacheOrDownload from StreamingAssets hang...
Steps to reproduce: 1. Open attached project (StreamingAssetsDownloadBug_stripped.zip) 2. Build for iOS 3. Build the Xcode project ... Read more
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