Search Issue Tracker
[Timeline] Timeline animation resets to the first frame if animations tr...
To reproduce:1. Open users attached project "TimelineFinalFrame.zip"2. Open "SampleScene.unity" scene3. Select DirectorTimeline time... Read more
[HDRP] Debug. Motion vectors debug in Material tab does not work.
Currently we have 2 places where you can enable Motion vectors debug mode:1) Material -> Material -> Lit(or other) -> Motio... Read more
Excessive White Space in Network Visualization Settings Popup
How to reproduce: Create a new "MR Multiplayer Template" project In the Scene View, navigate to the Network Visualization overlay Cl... Read more
[SceneManager/GI] Application not responding during SceneManager.LoadSce...
Steps to reproduce:1. Open "LightingDataLoading" project2. Open "Start" scene3. "Build and run" this project4. Push button "Load sce... Read more
Crash upon loading scene (test) from project
1. download and open attached project (case_692946-Slash)2. open the scene called test Unity will crash while attempting to load the... Read more
Weird behaviour in TextMeshPro Link Example sample when hovering over si...
Steps to reproduce: Open a Unity Project Import TextMeshPro Essential Resources via Window > TextMeshPro > Import TMP Essentia... Read more
Linux: Pressing TAB while editing text in an input field inserts an actu...
-e: see title, doesn't do that on windows or osx standalone -repro:--create new scene--add input field http://docs.unity3d.com/Manua... Read more
Scene view is gray, raises errors after adding HD Raytracing Environment...
How to reproduce:1. Open the "raytracing_error" Scene in the attached "Unity_DXR_Test-master.zip" Project2. Attach "HD Raytracing En... Read more
websocket library you use prints a "*** sending new, pending truncated *...
according:https://github.com/warmcat/libwebsockets/issues/123https://github.com/warmcat/libwebsockets/issues/124 rx_buffer_size shou... Read more
[iOS] Loading with WWW.LoadFromCacheOrDownload from StreamingAssets hang...
Steps to reproduce: 1. Open attached project (StreamingAssetsDownloadBug_stripped.zip)2. Build for iOS3. Build the Xcode project and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used