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Inconsistent Grid Visual button outlines
Steps to reproduce:1. Open new Unity Project2. In Overlays Menu (Shortcut ' ` '), enable Grid and Snap3. Expand the Grid Visual over... Read more
[Lines] Error entering play mode with a line selected
Repro steps:1. Create a Line Renderer effect and have it selected and visible in the inspector2. Enter play mode3. Observe errors: N... Read more
Raycast will not hit a GameObject after certain amount of hits elsewhere...
How to reproduce:1. Open user's attached "Find a Bug" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Left-click with... Read more
Geometries disappear when entering Play Mode
Reproduction steps:1. Open the attached "repro_IN-52093.zip" project2. Open the "CornellBox" Scene3. Enter the Play Mode Expected re... Read more
[RayTracing] Some sub meshes are not rendered as expected in ray tracing...
When working with Meshes that have several sub meshes in ray tracing effects, AMD GPUs are not able to render them as expected. Some... Read more
"New" label overlaps item titles in the "Import Unity Package" window
Steps to reproduce:1. Open or create a project2. Go to "Window" ->"Package Manager"3. Go to the "My Assets" section4. If you don'... Read more
[Video Player] Editor crashes when playing the scene with H.265 transcod...
How to reproduce:1. Open attached project "TranscodeCrash"2. Open "SampleScene"3. Enter playmode Or to reproduce from scratch:1. Tra... Read more
Tile Palette editor doesn't check for duplicate names when bulk importing
This is actually a misunderstanding of how it works. Some explanation: - Palette only has Tiles, never Sprites or Textures- If you d... Read more
Object space vertex positions are changing when a SkinnedMeshRenderer is...
Reproduction steps:1. Open the attached user's project2. Open scene 'Scenes/Test'3. Observe the scene Expected result: Both MeshRend... Read more
AdaptivePerformanceGeneralSettings.Instance.Manager.activeLoader isn't n...
How to reproduce:1. Download the attached project 'UAP.zip'2. Build and Run on Android (Samsung device that is not supported: https:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- Visual Effect Graph error message does not disappear and lasts forever until the Visual Effect Graph is reopened even when the error causing connection/node is deleted and Visual Effect Graph is saved
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value