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SRP Batcher sets the correct buffer for the first Draw call in the seque...
How to reproduce:1. Open the attached project named "Case_1235425"2. Open the SampleScene3. Enter Play mode4. Move the camera around... Read more
Temp/Package files are added to VCS after installing any package and hav...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce and submit the initial pro... Read more
Crash on -[ContainerWindowDelegate windowWillClose:] when closing "Unity...
Reproduction steps:1. Delete all Unity cache folders to make sure the "Unity Editor Update Check" window will appear2. Create a new ... Read more
[BlendTree] Animator Blend Tree throws warnings when typing a decimal va...
To reproduce:1. Open attached project ("case_1250904.zip")2. In the Animator window select the Blend Tree3. Type '0.01' to Animation... Read more
[IL2CPP] XmlSerializers [XSD, XGEN] loading times are slow
Reproduction steps:1. Open user's attached project in "XmlSerializers.zip"2. Make sure the iOS device you will be using is connected... Read more
[Vulkan] Crash on vk_optimusGetInstanceProcAddr when double clicking sha...
Reproduction steps:1. Open the attached "case_1248909_zip" project2. Select the "Settings\ssao" shader in the Project window3. Doubl... Read more
UnityLinker fails to run when Assembly Definition Asset is named InputMo...
How to reproduce:1. Open user's attached project2. Make sure Scripting Backend property is set to IL2CPP in the Player Settings3. Go... Read more
Canvas with Screen Space - Camera does not render UI accurately when usi...
How to reproduce:1. Open user's attached project2. Enter Play Mode3. Observe Game view Expected result: All of the UI is renderedAct... Read more
[URP][Metal] Opaque objects are rendered black when MSAA is enabled and ...
How to reproduce:1. Open user's attached 'URP_Template.zip' project2. Go to File-> Build Settings-> Switch to iOS Platform3. B... Read more
Editor crashes when baking the project with Shadowmask lighting mode on OSX
Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene on OSX;2. In the Lighting window click Genera... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved