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2
votes
Fixed

SRP Batcher sets the correct buffer for the first Draw call in the seque...

HD RP

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Apr 08, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0b4, 2020.2

How to reproduce:1. Open the attached project named "Case_1235425"2. Open the SampleScene3. Enter Play mode4. Move the camera around... Read more

0
votes
Fixed

Temp/Package files are added to VCS after installing any package and hav...

Version Control

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May 27, 2020

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Version/s: 2019.3.13f1, 2020.1.0b9, 2020.2.0a11, 2020.2.0a13

How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce and submit the initial pro... Read more

1
votes
Fixed

Crash on -[ContainerWindowDelegate windowWillClose:] when closing "Unity...

Window management

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Oct 16, 2020

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Version/s: 2019.3, 2019.4, 2020.1, 2020.1.8f1, 2020.2

Reproduction steps:1. Delete all Unity cache folders to make sure the "Unity Editor Update Check" window will appear2. Create a new ... Read more

0
votes
Fixed

[BlendTree] Animator Blend Tree throws warnings when typing a decimal va...

Animation

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May 27, 2020

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Version/s: 2018.4, 2019.3.14f1, 2020.2

To reproduce:1. Open attached project ("case_1250904.zip")2. In the Animator window select the Blend Tree3. Type '0.01' to Animation... Read more

0
votes
Fixed

[IL2CPP] XmlSerializers [XSD, XGEN] loading times are slow

IL2CPP

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May 03, 2020

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Version/s: 2019.3, 2019.3.12f1, 2020.2

Reproduction steps:1. Open user's attached project in "XmlSerializers.zip"2. Make sure the iOS device you will be using is connected... Read more

0
votes
Fixed

[Vulkan] Crash on vk_optimusGetInstanceProcAddr when double clicking sha...

Vulkan

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May 20, 2020

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Version/s: 2019.3.0b10, 2019.3.13f1, 2020.1

Reproduction steps:1. Open the attached "case_1248909_zip" project2. Select the "Settings\ssao" shader in the Project window3. Doubl... Read more

0
votes
Fixed

UnityLinker fails to run when Assembly Definition Asset is named InputMo...

Scripting

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May 20, 2020

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Version/s: 2019.3.0a8, 2020.1, 2020.2, 2020.2.0a11

How to reproduce:1. Open user's attached project2. Make sure Scripting Backend property is set to IL2CPP in the Player Settings3. Go... Read more

8
votes
By Design

Canvas with Screen Space - Camera does not render UI accurately when usi...

uGUI

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May 25, 2020

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Version/s: 2018.3.0a5, 2018.4, 2019.3, 2019.3.14f1, 2020.1, 2020.2

How to reproduce:1. Open user's attached project2. Enter Play Mode3. Observe Game view Expected result: All of the UI is renderedAct... Read more

2
votes
Fixed

[URP][Metal] Opaque objects are rendered black when MSAA is enabled and ...

Package: Scriptable Render Pipeline Universal

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May 14, 2020

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Version/s: 2019.3, 2019.3.13f1, 2020.2

How to reproduce:1. Open user's attached 'URP_Template.zip' project2. Go to File-> Build Settings-> Switch to iOS Platform3. B... Read more

0
votes
Fixed

Editor crashes when baking the project with Shadowmask lighting mode on OSX

Progressive Lightmapper

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Jan 09, 2020

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Version/s: 2019.3.0a10, 2019.3.6f1

Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene on OSX;2. In the Lighting window click Genera... Read more

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