Search Issue Tracker

0
votes
Fixed
0
votes
Fixed

Built project doesn't show correctly encoded Japanese letters in player ...

Deployment Management

-

Dec 19, 2012

-

Version/s: 4.0.0f7

To reproduce:1.Open attached project, check Input settings, notice input tabs named in Japanese letters .2.Build and run project.3.C... Read more

0
votes
Fixed

Instantiated Hinge Joint changes behaviour when saving and reloading pro...

Physics

-

Dec 16, 2012

-

Version/s: 4.0.0f7

Look the user's description and video. Open the "Main Scene", you should see an instantiated "Door", and hit play! Walk to the door,... Read more

0
votes
Fixed

UNITY_EDITOR_WIN and UNITY_EDITOR_OSX missing from docs

Docs - Manual

-

Dec 14, 2012

-

Version/s: 4.0.0f7

Can you add please definitions : UNITY_EDITOR_WINUNITY_EDITOR_OSX Read more

0
votes
Fixed

Audio (MPEG, streamed from disk) stutters when getting back to the game ...

Audio

-

Dec 12, 2012

-

Version/s: 4.0.0f7

To reproduce:1. Open project AudioBugs2. Build and run on iOS3. Press home4. Return to game Read more

0
votes
Fixed

Character Controller sets itself enabled on Stop() & Play

Physics

-

Dec 12, 2012

-

Version/s: 4.0.0f7

Steps to reproduce : - create a new scene and disable the default camera- add the first person controller to the scene- disable Char... Read more

1
votes
Fixed

Aniso Level remains at 0.

Asset Import

-

Dec 11, 2012

-

Version/s: 4.0.0f7

Regression from version: 3.5.6f4 (b81e0151ec83) - Create a new Render Texture- Select the "New Render Texture" in Project Browser- I... Read more

13
votes
Fixed

[Culling] When the gameobject of particleSystem is offscreen, the partic...

Shuriken

-

Dec 11, 2012

-

Version/s: 4.0.0f7

1 Load default scene2 Press Play and go to Scene tab3 Choose camera and rotate it so the particle system gameobject is out of the fr... Read more

0
votes
Fixed

Make Fog in editor mobile gfx emulation match what ES11/20 is doing

Shaders (Legacy)

-

Dec 10, 2012

-

Version/s: 4.0.0f7

The fog in editor is different from mobile devices.OpenGL use GL_FOG_HINT to control fog as per-vertex or per-pixel.In editor,it is ... Read more

0
votes
Fixed

Audio file size has different values in import settings and preview

Audio

-

Dec 04, 2012

-

Version/s: 3.5.6f4

To reproduce:1. Import wav file2. Change audio format to MPEG3. File size has different values in import settings and preview Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.