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Fixed

Votes

0

Found in

4.0.0f7

Issue ID

505605

Regression

No

Make Fog in editor mobile gfx emulation match what ES11/20 is doing

Shaders (Legacy)

-

The fog in editor is different from mobile devices.
OpenGL use GL_FOG_HINT to control fog as per-vertex or per-pixel.In editor,it is always per-pixel for, but in mobile devices, it's always per-vertex fog, so large surfaces seem different.

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