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[OSX Metal] Particle System with mesh and URP Particle/Lit shader error
OSX Metal only. Windows DX11 is fine. Steps:1. Open attached project (20220506_urop.zip)2. Open SampleScene3. Select the particle sy... Read more
Standalone Profiler default memory is not enough warning logged when per...
How to reproduce:1. Open up an empty 3D template project2. Open up the Standalone Profiler from Window > Analysis > Profiler (... Read more
Roslyn Source Generator generates a class multiple times
Reproduction steps:1. Open the attached 'Roslyn Code Gen Test' project2. Add the 'TestCodeGen.dll' to the project3. Observe the 'Tes... Read more
[AppleSilicon] Issue with synchronization / barrier (?) with Apple silic...
Launch HDRP Playmode Test on Yamato and on Metal. [https://github.com/Unity-Technologies/Graphics/tree/master/TestProjects/HDRP_Test... Read more
Time of OnDestroy() call differs between Editor and Player
How to reproduce:1. Open the attached "RuntimeInitializeLoadType" project2. Enter Play mode3. Exit Play mode4. Build and Run the pro... Read more
[Android] Mobile notifications are delayed when setting elapsed time
Reproduction steps:1. Open the user's attached "LocalPushNotificationSample.zip" project2. Build and Run for Android3. In the Player... Read more
SRP Batcher compatibility on a Shader breaks when Turning On "Alpha Clip...
How to reproduce:1. Create a new URP Template project2. Download the HDRP package into the project3. Create a new empty Shader Graph... Read more
[Backport] GraphicsBuffers constructor and other API that returns Graphi...
Reproduction:1. Download and open repro project2. In project tab, open the scene from Scenes folder3. Window > Analysis > Prof... Read more
[Backport] [Ubuntu] Crash reporter window layout items get truncated and...
Steps to reproduce:0. Make sure to use display scaling on OS (Settings -> Displays -> Set Scale to 200%)1. Open the attached p... Read more
Crash on Adreno GPU devices when using shader with mixed stencil with D3...
How to reproduce:1. Open the attached project "xz3CrashSample.zip"2. Change to Android platform3. Make sure OpenGLES 3 is selected a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions