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Sub-emitter Trails flicker when Sub-emitter particles are cleared before...
How to reproduce:1. Open the attached project ("case_1146677-ParticleTrailBugDemo")2. Enter Play Mode Expected results: Particle Sys... Read more
Swapping "Source Image" on an Image component causes wrong sprite size/c...
Steps to repro:1. Open original project "RF.zip"2. Open "SampleScene" (Assets -> Scenes)3. Enter Play Mode4. Try to swap around i... Read more
"-executeMethod" does not await and exits without completing when the me...
Steps to repro:1. Download and extract the project2. Run the Test method in batch mode (using `-batchmode -projectPath <> -exe... Read more
[LWRP] Dynamic GameObject doesn’t sample probe occlusion data when Light...
Steps to reproduce:1. Open the attached project "case_1146667"2. Navigate to Project -> Assets -> Scenes and open SampleScene3... Read more
Cannot launch Editor due to "libgconf-2.so.4: cannot open shared object ...
Repro:Install Unity using any method: the Hub or Linux Download Assistant or unpack from Unity.tar.xzAttempt to launch it from comma... Read more
[TextMeshPro] Entering or deleting Chinese text in TMP Input Field cause...
How to reproduce:1. Open user-submitted project (TMP_InputField_651631)2. Change your keyboard input source to Chinese(Pinyin - Simp... Read more
VideoPlayer renders only when Default Layer is enabled on Camera's Culli...
Reproduction steps:1. Open the attached project "1146620videoplayer.zip"2. Open and Play "SampleScene" Expected result: The video ca... Read more
[LWRP] DrawMeshNow returns wrong positions/scales when called from endCa...
How to reproduce:1. Open attached project2. Open Scene scene3. Enter the Play Mode4. Move cursor around till you find a sphere Repro... Read more
Sprite sheets in asset bundles built by scriptable build pipeline crash ...
How to reproduce:1. Open project "SpriteCrash.zip"2. Open "SampleScene" Scene3. Enter the Play mode4. Click on "load Bundles" button... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping