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[HDRP] Real-time Planar Reflection Probe stops reflecting at the end and...
Reproduction steps:1. Open the attached project "PlanarReflectionProbe1.zip"2. Open "SampleScene.unity" under "Assets/Scenes" folder... Read more
[DXR] Area light shape not occluded in shadow
The reflexion of area light shape is visible in the shadow of an object. Read more
[HDRP] Importing a model with a 3ds Max Physical Material assign an inco...
How to reproduce:1. Open the attached project named "HDRP-Import-Reproduction.zip"2. Open the "__QA_LOOK_HERE" folder3. Select the T... Read more
[HDRP] ArgumentOutOfRangeException errors are thrown on undoing after ch...
-ArgumentOutOfRangeException errors are thrown on undoing after changing resolution value in HDRP Compositor.-Game view window appea... Read more
[Shuriken] Tessellation materials cause trails to disappear
Repro steps:1. Import the attached package in an HDRP-enabled project.2. Open the ShurikenTessellation scene3. Observe no trails are... Read more
Raytraced Reflections are not realistic with Coat Mask
HDRP1. Dx12 project2. Raytracing enabled3. Screen Space Reflections, Raytraced4. Two Opaque Objects, at least one must be reflective... Read more
[HDRP] Shadow Atlas doesn't update properly for lights created by Shuriken
Versions tested: 2020.2.0a1 + 9.0.0 Steps to reproduce:1) Open attached project, 9801_ShurikenLightModule scene2) Make sure PointLig... Read more
MSAA affects render texture size even in Deffered Only mode
Repro steps :- Create/Open HDRP Template- Switch your HDRP lit shader mode to forward only (or both)- Set MSAA to MSAA 8x- Switch yo... Read more
Baked Reflection Cube is missing one side when HDRI/Physically-based Sky...
How to reproduce:1. Open the attached project named "Case_1217312"2. Open the Sample Scene3. Observe the Reflective spheres Expected... Read more
[HDRP] Path tracer does not support Physically Based Sky
Physically based sky is know for controlling Sunlight color and intensity based on Directional light angle, among other things. When... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes