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1
votes
Fixed

[HDRP] Real-time Planar Reflection Probe stops reflecting at the end and...

Package: Scriptable Render Pipeline HD

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Feb 11, 2020

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Version/s: 5.7.2-preview

Reproduction steps: 1. Open the attached project "PlanarReflectionProbe1.zip" 2. Open "SampleScene.unity" under "Assets/Scenes" fold... Read more

0
votes
By Design

[DXR] Area light shape not occluded in shadow

Package: Scriptable Render Pipeline HD

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Sep 06, 2021

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Version/s: 13

The reflexion of area light shape is visible in the shadow of an object. Read more

0
votes
Fixed

[HDRP] Importing a model with a 3ds Max Physical Material assign an inco...

Package: Scriptable Render Pipeline HD

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Nov 18, 2020

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Version/s: 11.0.0

How to reproduce: 1. Open the attached project named "HDRP-Import-Reproduction.zip" 2. Open the "__QA_LOOK_HERE" folder 3. Select th... Read more

0
votes
Fixed

[HDRP] ArgumentOutOfRangeException errors are thrown on undoing after ch...

Package: Scriptable Render Pipeline HD

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Jul 22, 2020

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Version/s: 9.0.0 preview.33.

-ArgumentOutOfRangeException errors are thrown on undoing after changing resolution value in HDRP Compositor. -Game view window appe... Read more

0
votes
Won't Fix

[Shuriken] Tessellation materials cause trails to disappear

Package: Scriptable Render Pipeline HD

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May 26, 2021

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Version/s: 12.0.0

Repro steps: 1. Import the attached package in an HDRP-enabled project. 2. Open the ShurikenTessellation scene 3. Observe no trails ... Read more

0
votes
Fixed

Raytraced Reflections are not realistic with Coat Mask

Package: Scriptable Render Pipeline HD

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Jul 21, 2021

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Version/s: 12.0.0

HDRP 1. Dx12 project 2. Raytracing enabled 3. Screen Space Reflections, Raytraced 4. Two Opaque Objects, at least one must be reflec... Read more

0
votes
By Design

[HDRP] Shadow Atlas doesn't update properly for lights created by Shuriken

Package: Scriptable Render Pipeline HD

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Feb 26, 2020

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Version/s: 9.0.0

Versions tested: 2020.2.0a1 + 9.0.0 Steps to reproduce: 1) Open attached project, 9801_ShurikenLightModule scene 2) Make sure Poin... Read more

0
votes
Fixed

MSAA affects render texture size even in Deffered Only mode

Package: Scriptable Render Pipeline HD

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Feb 27, 2020

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Version/s: 7.1.2

Repro steps : - Create/Open HDRP Template - Switch your HDRP lit shader mode to forward only (or both) - Set MSAA to MSAA 8x - Swi... Read more

0
votes
Fixed

Baked Reflection Cube is missing one side when HDRI/Physically-based Sky...

Package: Scriptable Render Pipeline HD

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Feb 05, 2020

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Version/s: 7.1.5 - 7.1.8

How to reproduce: 1. Open the attached project named "Case_1217312" 2. Open the Sample Scene 3. Observe the Reflective spheres Expe... Read more

1
votes
Fixed

[HDRP] Path tracer does not support Physically Based Sky

Package: Scriptable Render Pipeline HD

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Sep 07, 2021

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Version/s: master

Physically based sky is know for controlling Sunlight color and intensity based on Directional light angle, among other things. When... Read more

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