Search Issue Tracker
After switching to Editor Professional skin after Pro version activation...
Reproduction steps:1. Create new project.2. Activate pro license while being in Editor using Manage License.3. Swtich Editor skin to... Read more
EdgeDetectNormals shader from StandardAssets won't compile when building...
Reproduction steps:1. Open project attached (EdgeDetectCompilation.zip)2. Build it. Expected result: It will be built successfully.A... Read more
Doing unrelated things to Lighting changes "Ambient Color" to Black
Repro steps for 2017.2.0a1: 1. Open provided projects "test" scene2. In the project window click on "boomfountain" located in "Asset... Read more
Delete button does not trigger delete function in Hierarchy and Project ...
Reproduction steps:1. Create new project.2. Try to delete Main Camera or Directional Light. Expected result: Object will be deleted.... Read more
DX12 doesn't fall back to DX11 on hardware that does not support DX12
To reproduce: 1. Open a new project in a computer with a GPU that doesn't support DX122. Set the Graphics API to Direct3D12 (Experim... Read more
Unity stops working when right clicking on certain Assets if Deep Profil...
How to reproduce:1. Open the attached "RightClickCrash" project2. Go to Window --> Profiler and enable Deep Profile setting3. Ope... Read more
UI.Dropdown reacts to right mouse click
To reproduce:1. Open a new Unity project2. Create UI --> Dropdown3. Go into Play Mode4. Right click on the Dropdown bar Expected ... Read more
[Android] Input.gyro is extremely laggy on specific device with Android 7.0
Steps to reproduce: 1) Download attached project 'AndroidAttitudeBug.zip' and open in Unity2) Build and Run 'Main' scene on a device... Read more
[WSA] UWP and Non-UWP code can not exist at the same time during compila...
Steps to reproduce:1. Open the attached project (TCPBug.zip)2. Switch platform to Windows Store3. Build for WSA Universal 10 SDK, Bu... Read more
UWP project Solution (.sln) file opens VS 2015 instead of VS 2017
Steps to reproduce:have both, Visual Studio 2015 and 2017 installed1. Create or open any Unity project2. Select "Visual Studio 2017"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved