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Not Reproducible
Votes
0
Found in
2017.1.0b5
Issue ID
912955
Regression
No
DX12 doesn't fall back to DX11 on hardware that does not support DX12
To reproduce:
1. Open a new project in a computer with a GPU that doesn't support DX12
2. Set the Graphics API to Direct3D12 (Experimental)
3. Set the Graphics API to Driect3D9
4. Repeat step 2
5. Observe the title bar of the Editor window
Expected: setting Graphics API to DX12 on hardware that doesn't support DX12 should fallback to DX11 (if the hardware supports it)
Actual: Graphics API doesn't change if it was changed from DX9 to DX12
Reproduced in 5.4.5p2, 5.5.3p2, 5.6.1p1, 2017.1.0b6, 2017.2.0a1
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