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0
votes
Fixed

When a button contains a image and text the layout logic does not work p...

IMGUI

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Mar 27, 2013

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Version/s: 4.1.1f4

Steps to reproduce : - open the project attached- go to Example > Test- check the Image Left and Restrict Height boxex- notice th... Read more

3
votes
Fixed

[Transparency][Substance] Substance material transparency is ignored by ...

Global Illumination

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Mar 26, 2013

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Version/s: 4.1.0f1

To reproduce:1. Open attached project2. Open scene substance_bug3. Bake lightmaps4. Notice that the palm using substance materials h... Read more

0
votes
Fixed

Warning message in Scene View is cut off

Scene/Game View

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Mar 26, 2013

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Version/s: 4.1.3f1

Reproduction steps:- Create a new project.- Minimize the Scene View (see screenshot).- Hit Play.- Press CTRL+S to save the scene.- O... Read more

0
votes
Fixed

CharacterControllers do not trigger OnControllerColliderHit when they co...

Physics

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Mar 25, 2013

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Version/s: 4.1.0f4

There doesn't seem to be any way to detect CharacterController collision. Run the test scene. Use WASD to move the blue capsule. If ... Read more

2
votes
Fixed

When the status bar is enabled and the keyboard is opened, the Unity vie...

Android

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Mar 25, 2013

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Version/s: 4.1.0f3

When the status bar is enabled and the keyboard is opened, the Unity view is resized. This also happens when there is android:window... Read more

0
votes
Fixed

In-Unity spheres UV error on the top

Graphics - General

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Mar 23, 2013

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Version/s: 4.1.0f4

The in-Unity spheres are not properly made. They have a UV error on the top. Put a complex material on your sphere, look at the top ... Read more

16
votes
Fixed

Shadow bias broken for point lights

Shadows/Lights

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Mar 22, 2013

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Version/s: 4.2.0a1

-repro:--import attached scene--select point light--change bias value via slider--see it has no effect--do the same with the directi... Read more

0
votes
Fixed

Pixel textures look blurry with directional light on

iOS

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Mar 21, 2013

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Version/s: 4.2.0a2

To reproduce:1. Open project u_4_2_a2_reproProject_messedLookWhenLight2. Build and run on iOS3. Press on toggle night to turn on dir... Read more

0
votes
Fixed

Video control modes "full" and "minimal" work as "cancel on input"

Blackberry

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Mar 20, 2013

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Version/s: 4.2.0a1

To reproduce:1. Open project Video from 5335772. Build and run on BB3. Play Full or Minimal mode4. They act as Cancel on Input Read more

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