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0
votes
By Design

Select Dependencies doesn't track includes of shaders

Shaders

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Oct 29, 2017

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Version/s: 2017.3.0b6

To reproduce:1) Open attached project2) Right-click SSAOShader3) Select Dependencies Expected: Includes get selected in project view... Read more

0
votes
Postponed

Importing animation from Maya causes Unity to crash

Scene Management

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Oct 29, 2017

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Version/s: 2017.3.0b2

To reproduce:1) Create new project2) Try importing attached 'whale_anim.fbx' First time it hanged, afterward it always crashed Unity... Read more

0
votes
Won't Fix

WorldNormalVector using in surface shader can't get proper value in GI c...

Shaders

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Oct 29, 2017

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Version/s: 5.6.1f1

How to reproduce:1. Download attached project file and open "Normal" Scene (you can see the Sphere in black color)2. Open 'NewBakeSh... Read more

0
votes
Fixed

Objects using HideAndDontSave, after being disbled and enabled, are visi...

Inspector Framework

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Oct 28, 2017

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Version/s: 2017.1.0b10, 2017.1.2p1

Steps to reproduce: 1. Download and open the attached project2. Select "HiddenObjectInspector"3. Click "Create It Now"4. Click on an... Read more

0
votes
Postponed

[Regression] Unity UI image/button artifacts on Play Mode

uGUI

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Oct 28, 2017

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Version/s: 2017.1.1f1

How to reproduce:1. Download attached project file and open "MainMenu" scene2. Enter Play Mode Actual result: While in Play Mode all... Read more

1
votes
Fixed

PropertyField doesn't show enum popup when used in ScriptedImporterEditor

Scripting

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Oct 28, 2017

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Version/s: 2017.3.0b6

How to reproduce:1. Download attached project file2. Select "Test.test" in the project Assets Window3. Check the inspector. It has "... Read more

1
votes
Fixed

Gravity not affecting object after removing fixed joint

Physics

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Oct 28, 2017

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Version/s: 2017.1.0f3

To reproduce:1) Open attached project and scene in it2) Play it3) Select Sphere4) Remove Fixed Joint component Expected: Gravity mak... Read more

1
votes
Fixed

Crash in SplatDatabase::RecalculateBasemap when accessing scene that con...

Terrain

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Oct 27, 2017

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Version/s: 2017.1.2p2

How to reproduce:1. Open the attached user project and "CrashTest" scene Expected result: Scene opens and console prints out info ab... Read more

8
votes
Not Reproducible

[.NET 4.6]Performance Reporting service with .NET 4.6 backend causes bui...

Mono

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Oct 27, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open project attached by the user2. Make sure that scripting backend is set to experimental 4.6 and Performance Repo... Read more

1
votes
Fixed

PrefabUtility.RecordPrefabInstancePropertyModifications not saving prefa...

Scene Management

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Oct 27, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open attached project2. Open "Scene1" scene3. Go to menu TestPrefab -> ModifyAndSaveInstance4. Cube gets sc... Read more

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