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Camera won't render custom shader to texture
How to reproduce:1. Open Unity2. Load user submitted project3. Open 'TestCubeView.unity' scene4. Notice a grey cube being rendered t... Read more
Crash in PhysicsManager::SetColliderTransformChangeInterest after import...
This has happened in 3 separate instances whild performing Asset Store Bash: Repro :1. Import 1 project with 3d physics- In my case ... Read more
GI Meta Pass does not see to upload per object information
Note: This is super important for SampleGame project and Photogrammetry demo project that rely a lot on planar mapping. This should ... Read more
Ribbon trail of Sub Emitter does not inherit color from spawning particle
Reproduction steps:1. Open the attached project "testParticles.zip";2. Open the "demo scene";3. Enter a play mode. Expected results:... Read more
Playmode tint is not applied to Service tab
Reproduction steps:1. Create a new project.2. Change play mode tint to any clearly visible color (Edit->Preferences..->Colors-... Read more
Audio group doesn't appear in output selection dialog until new group is...
To reproduce:1. Create Audio Mixer2. Create Audio Group3. Add Audio Source to scene4. Select Output on Audio Source5. Notice that Ne... Read more
Ray hits any GameObject regardless of what LayerMask is passed in
Steps to reproduce:1. Open attached project2. Enter Play Mode3. Move either of the three objects (cube, capsule, sphere) aligned wit... Read more
Play Mode error: TerrainData is missing splat texture 1(CliffAlbedoSpecular
Repro: 1.download Terrain Assets from the the Asset Store package: Standard Assets2.make a new terrain object3.add 2 of those textur... Read more
[WSA ]Build and Run does not launch an UWP build when using VS2017 Update 4
Steps to reproduce:1. Create a project2. Switch platform to Windows Store3. Build and Run4. Observe the exception Expected result: B... Read more
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