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[MacOS] NaN value appears in a shader when using the EmissionTint parame...
Steps to Reproduce:1. Open the “user’s attached project”2. Open “SampleScene”3. Observe the “Cube” GameObject through the Game view ... Read more
URP Deferred GBuffer indicies for Rendering Layers and Shadowmask are sw...
How to reproduce:1. In Unity Hub create a new “Universal 3D sample“ project2. Open the project3. Open “GardenScene“ scene in Assets ... Read more
Crash on mono_class_inflate_generic_method_full_checked when accessing s...
How to reproduce:1. Open the attached “IN-104068.zip” project2. Open the “SampleScene” 3. Enable Debug Mode4. Enter Play Mode5. Obse... Read more
Crash on RendererScene::NotifyInvisible when switching QualitySettings o...
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter play mode3. Press the “Space“ key on the keyboard until game vi... Read more
Compute and graphics queues are not run asynchronously when asynchronous...
How to reproduce:1. Open the attached “IN-101628” project2. Navigate to Edit → Project Settings → Graphics → Asynchronous Compute Sh... Read more
[Search] Filtering by interface type does not work.
Steps to reproduce: Open or create any project. Open or create any scene. Create a component that inherits from an interface called ... Read more
Warnings appear in the Console window when opening a new project
How to reproduce:1. Create a new 2D project2. Observe the Console window Expected result: There are no warnings in the Console windo... Read more
[SDL Platforms] Screen.dpi is Always Returning 0
Steps to reproduce: Create a Unity project and add a Monobehavior that prints the value of Screen.dpi Build and run the application ... Read more
[VFX Graph] Subgraph Enum slot Values are reset upon UI refresh
Steps to reproduce: Import the provided package. drag and drop the VFX in a scene. Make sure in your project setting that Domain and... Read more
Unity Version Control window during "Create workspace" updates only when...
How to reproduce:1. Open the “IN-103213_VersionControlBug“ project2. Go to Window > Version Control > Unity Version Control3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
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- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow