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string.EndsWith freezes Unity when comparing Chinese/Japanese characters
Steps to reproduce:1. Open attached project2. Find the test menu at the top Menu Bar3. Click on test1 Expected result: Unity does no... Read more
Unity crashes when stop playing a scene after XRDevice.Enabled = true ...
Steps to reproduce:1. Open the attached project2. Open the test scene3. Switch Platform to Windows Store4. Make sure what a headset ... Read more
WindowsMR rendering in the linear color space is more blue tinted then i...
Steps to reproduce:1. Open the attached project2. Open the test scene3. Switch Platform to Windows Store4. Play the scene on Hololen... Read more
Need a better error message when C++ is not installed for building Windo...
Need a better error message when C++ is not installed for building Windows il2cpp apps 1. What happenedI've tried to build a Windows... Read more
Bone flips in animation preview, but only when FBX root object is select...
To reproduce (or just look at the video):1) Create new project and import the attached package2) Select either FBX in Animation fold... Read more
Cannot continue offline activation if it was canceled
Steps to reproduce:1. Disable internet connection2. Open the Unity Launcher3. Press "Manual Activation:4. Press "Cancel"5. Press "Ma... Read more
[Editor] Crash on switching build platform twice
Editor crashes when you switch to any platform twice. Steps to reproduce:1) Create a new project.2) File > Build settings3) Switc... Read more
[iOS] Empty project crashes with _kCVPixelBufferMetalCompatibilityKey or...
How to reproduce:1. Create a new empty project2. Build and run on device which runs iOS 7Result: crash When project runs using Metal... Read more
[IL2CPP] Build fails when specific dll files are in the project
To reproduce: 1. Download and open attached "UnityInterpreter.zip" project.2. Change build target to something that supports IL2CPP ... Read more
License system gets new license info every few seconds, triggering the d...
License system gets new license info every few seconds, triggering the domain reload and causing lag in the in the editor. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
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