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InvalidFrameStackException is thrown when debugging the Update() method
Reproduction steps: 1. Open the attached project “ExceptionOnDebug“ 2. Open the scene “Assets/MainScene” 3. Enter the Play Mode 4. ... Read more
Wrong grass shader when creating TerrainData at runtime in a build
Reproduction steps: 1. Open the attached project “Test Dynamic Grass.zip“ 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3.... Read more
[WebGL] InvalidStateError: Failed to execute 'resume' on 'AudioContext':...
AudioContext.resume() error is not missing catch. See: https://forum.unity.com/threads/invalidstateerror-failed-to-execute-resume-... Read more
“Error building player because script class layout is incompatible betwe...
How to reproduce: 1. Open the attached user project 2. Build And Run (File > Build And Run) Expected result: Project is built (... Read more
"UnauthorizedAccessException" thrown when using System.IO in UWP Build
How to reproduce: # Open the attached project "FileIORepro.zip" # Open Assets/Scenes/SampleScene.unity # Build And Run the project ... Read more
Crash on C# script compile
1. What happened Saved a script in Visual Studio 2022 and went back to the editor. Editor crashed while trying to compile scripts... Read more
UI Toolkit Width and Height behave inconsistently with margins when they...
Reproduction steps: 1. Open the attached project 2. Open “NewUXMLTemplate.uxml” file located in the Assets folder 3. Select “Visu... Read more
The ReorderableList item becomes invisible when dragging it through the ...
Reproduction steps: 1. Open the attached project “ListItemBug“ 2. Select ScriptableObject “Assets/Test” 3. In the Inspector windo... Read more
PropertyDrawer is unresponsive when ReorderableList() and DoList() is used
Reproduction steps: 1. Open the attached project “DrawerBug” 2. In the Project window select Assets → “TESTSO” scriptable object ... Read more
Cursor's static properties does not change when changing the Cursor's st...
Reproduction steps: 1. Open the “New2022Project” project 2. Assign the “CursorLockOnly.cs” script to the “Main Camera” GameObject ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow