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“Error building player because script class layout is incompatible betwe...
How to reproduce:1. Open the attached user project2. Build And Run (File > Build And Run) Expected result: Project is built (or n... Read more
"UnauthorizedAccessException" thrown when using System.IO in UWP Build
How to reproduce: Open the attached project "FileIORepro.zip" Open Assets/Scenes/SampleScene.unity Build And Run the project for UWP... Read more
Crash on C# script compile
1. What happenedSaved a script in Visual Studio 2022 and went back to the editor.Editor crashed while trying to compile scripts 2. H... Read more
UI Toolkit Width and Height behave inconsistently with margins when they...
Reproduction steps:1. Open the attached project2. Open “NewUXMLTemplate.uxml” file located in the Assets folder3. Select “VisualElem... Read more
The ReorderableList item becomes invisible when dragging it through the ...
Reproduction steps:1. Open the attached project “ListItemBug“2. Select ScriptableObject “Assets/Test”3. In the Inspector window expa... Read more
PropertyDrawer is unresponsive when ReorderableList() and DoList() is used
Reproduction steps:1. Open the attached project “DrawerBug”2. In the Project window select Assets → “TESTSO” scriptable object3. In ... Read more
Cursor's static properties does not change when changing the Cursor's st...
Reproduction steps:1. Open the “New2022Project” project2. Assign the “CursorLockOnly.cs” script to the “Main Camera” GameObject3. En... Read more
Text gets pushed to the left when typing in a text field
How to reproduce:1. Open the attached user project “TestUITextField2.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Enter Play Mo... Read more
System.Diagnostics.Debug.WriteLine() fails to print the first 10 charact...
How to reproduce: Open the attached project "IL2CPP-Bug-Debug-WriteLIne.zip" Build the project for UWP Open the built solution Debug... Read more
Box Collider outlines are not affected in the Game view when changing th...
Reproduction steps:1. Create a new project2. In the Hierarchy window create a new 3D Object “Cube”3. Select the newly created GO4. E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject