Search Issue Tracker
No errors if RequireComponent attribute applied to component after it wa...
Steps:1. Create an object.2. Create custom component A3. Add A to the object4. Edit component A that it now requires e.g. Rigidbody ... Read more
Can add script that requires component that is conflicting with object's...
1. Create object.2. Add Rigidbody2D to the object3. Create script like this:[RequireComponent(typeof(Rigidbody))]public class A : Mo... Read more
Windows Phone 8 camera stops working after app was kept in background fo...
1. Create a project which uses and displays WebCamTexture2. Build and run it with camera capability enabled.3. Check if WebCamTextur... Read more
NullreferenceException when dragging texture to assets with Sprite edito...
1. Open Unity and open a sprite editor window2. drag any texture from outside unity into assets Observe error: NullReferenceExceptio... Read more
Not possible to write/read time of event from Animation Window UI
Similarly the only way to control the exact timing is to zoom all they way in. There should be an editable value in the Edit Event d... Read more
Animation Window should remember “curves” toggle value
The value should be stored at least within the Unity session. Read more
Animation Window opens popup on focus
The Animation Window should react to mouse click on the canvas to create clips, even when there are no clips on the selected object.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved