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0
votes
Fixed

[UI] In Playmode, Clicking/Hovering on the Lighting tab throws exception...

Progressive Lightmapper

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Dec 14, 2017

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Version/s: 2018.1.0b1

[Global Illumination] In PlayMode, Clicking/Hovering on the Lighting tab throws exception "Serialised Object target destroyed" Steps... Read more

0
votes
Fixed

Sprite Packer logs are unnecessarily showing for each asset bundle building

2D

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Dec 14, 2017

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Version/s:

https://unity.slack.com/archives/C06TQE31T/p1512489721000065https://unity.slack.com/archives/C06TQE31T/p1512489857000593 Basically, ... Read more

0
votes
Won't Fix

[AssetBundles] Application crashes when cleaning cache with overloaded C...

Asset Bundles

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Dec 12, 2017

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Version/s: 5.6.4p2

To reproduce: 1. Download and open attached "438308_cacheExpiration.zip" project.2. Build and run the project on any platform (Andro... Read more

3
votes
Won't Fix

[ScriptUpdater] MDB file is not being created when reimporting DLL and P...

Mono

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Dec 08, 2017

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Version/s: 2017.1.1f1

To reproduce:1. Open project attached by the user2. In the project, window go to Plugins/Nuget3. Find FOLDER_NAME (Edits below) fold... Read more

5
votes
Fixed

Unity crashes at ValidateAndUpdateTileAssetDirty after building Asset Bu...

2D

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Dec 07, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open project attached by QA2. Uncheck AssetBundles->Simulate Mode3. Click AssetBundles->Build AssetBundles4. P... Read more

4
votes
Fixed

CPU use spikes on Terrain.GenerateBasemap when disabling/enabling Terrai...

Terrain

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Dec 12, 2017

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Version/s: 2017.1.0a1, 2017.2.0p2

Steps to reproduce: In Editor:1. Open Scene "Bronze" from the attached project "Terrain_generateBaseMap.zip"2. Make sure Editor Wind... Read more

0
votes
Not Reproducible

Flipped 2D Hinge Joints behave incorrectly

Physics2D

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Dec 12, 2017

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Version/s: 2017.1.2p3

How to reproduce:1. Open Unity2. Load user-submitted project (2D-BugReportProject.zip)3. Open "Game.unity" scene4. Play the scene5. ... Read more

0
votes
Fixed

[OSX] Opening script, IDE does not get focused

CodeEditors

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Dec 14, 2017

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Version/s: 2017.3.0f2

To reproduce:1. Open users attached project "TestProject.zip"2. Double click Script1.cs3. Observe as the IDE opens4. Double click Sc... Read more

0
votes
Fixed

BuildPipelineInterrfaces.InitializeBuildCallbacks() is called on every s...

Scene Management

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Dec 14, 2017

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Version/s: 2017.3.0b10

To reproduce:1. Open project2. Open profiler3. Open and play 'main' scene4. Observe that BuildPipelineInterrfaces.InitializeBuildCal... Read more

0
votes
Fixed

Unity crashes when passing null Object to Instantiate

Scripting

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Dec 14, 2017

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Version/s: 2018.1.0a7

1. Open project attached.2. Press Play. Actual result: Unity crashes.Expected result: Unity does not crash. Read more

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