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Position handle - No default grid snapping when using the CTRL key
To reproduce: 1. Open Unity, create a new project and open it2. Create and select a Cube3. Hold Ctrl to keep snapping on4. Move the ... Read more
[Timeline] NullReferenceException thrown when clicking on an AnimationTr...
[Timeline] NullReferenceException thrown when clicking on an AnimationTrack in Unity To reproduce:1. Create a new project2. Select D... Read more
Timeline clips won't play if activation track is present (but doesn't st...
To reproduce: 1.create a new game object and add 1 animation track and 1 activation track2. record a simple animation3. move the act... Read more
WebGL player runs out of memory with Webcam texture
The attached project runs out of memory in a WebGL build. Suspicion is the WebcamTexture as nothing else is being used. Build a WebG... Read more
[SketchUp] Unity crashes at "GetAnalyticsData" when assigning material t...
To reproduce:1. Open attached Unity project "TestBeta.zip"2. Click on "Untitled" model3. In the inspector window, click on "Material... Read more
AssetDataBase.FindAssets fails to find changed scriptable objects by type
Steps to reproduce:1. Open user attached project2. Observe that a Locale extends a Scriptable Object3. type "t:Locale" within the pr... Read more
Unable to scale timeline
I created a bunch of animation tracks on a point light object, and then attempted to create an activation trackThe track scaled to f... Read more
File Transfer Protocol fails to load resources
Reproduction steps: 1. Set-up file sharing (Either with a Static IP address or with Machine Name)2. Share a file (Image)3. Open "Min... Read more
Wrong asset selector type in material remapping import settings if mater...
To reproduce:1. Open attached Unity project "TestBeta.zip"2. Click on "Untitled" model3. In the Inspector window, click on Materials... Read more
[iOS] Crashes at Read() at AssetCatalogFileSystem.mm when playing videos...
To reproduce:1. Open attached project2. Build it for iOS using custom build script (Tools-> Build Script)3. Run it on iOS device4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor