Search Issue Tracker
[Android] Render artefacts on objects that don't receive shadows using A...
How to reproduce: 1. Open user provided project 2. Build for Adreno 530 device 3. Play the built app (You can die in game, the camer... Read more
Unity crashes when undoing the deletion of UI object that was a part of ...
Reproduction steps: 1. Open project ("Reproj project"). 2. Drag prefab "Canvas" to the scene. 3. Delete gameobject "Text" from Canva... Read more
[XR][Quest][Built-in RP] Colors look over saturated in builds
Repro steps: 1. Open the attached project 2. Build and Run on Quest 3. Observe the bleached colors Expected: The colors don't look ... Read more
[5.6] Light color alpha does not pass into the shaders
The alpha value of light's color property does not pass into shaders regardless of rendering path (deferred/forward). It is fixed fo... Read more
GC Alloc when using Graphics.RenderMeshInstanced
Reproduction steps: 1. Open the attached project "RenderMeshInstanced_ArgumentException" 2. Open "SampleScene" 3. Enable Deep Pro... Read more
Crash on MonoBehaviour::Transfer<YAMLRead> when importing a specific pac...
Reproduction steps: 1. Open the attached "Repro project" 2. Download the “user’s attached package” 3. Open Package Manager 4. Cl... Read more
Crash on SceneManager.UnloadScene in Player at GameObject::ActivateAwake...
How to reproduce: 1. Load the attached project 2. Build it for Windows Standalone 3. Start the exe 4. When the game loads, press "R"... Read more
Cannot select console tab after switching current platform API
Steps to reproduce: 1. Create empty project w/ default layout 2. Turn on player settings and de-select automatic API for the platfor... Read more
Keyboard language doesn't change with shortcut
Keyboard language doesn't change with shortcut Shift+Alt Reproduction steps: 1. Create new project; 2. Press Shit+Alt; 3. Observe l... Read more
Shadows are not casted onto Terrain using non-Standard shader from pixel...
Steps to repro: 1. Open attached project and 'test' scene; 2. Observe Scene and Game views. Actual result: Shadows are not casted ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window