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Custom pixel-perfect splashscreen becomes black immediately on WP8
Steps to reproduce:1. Build any project to VS solution2. Delete SplashScreenImage.jpg and create SplashScreenImage-XXXX.jpg accordin... Read more
Crash when importing a 600+ MB large audio file
To reproduce:- Create a new project and import the attached audio file- Observe the Fatal Error message- Press "Quit" and exit the e... Read more
Shaders: can't translate function return qualifiers into GLSL
HLSL allows qualifiers like "static" or "const" on function return values. This seems to not be supported by Unity's hlsl-to-glsl tr... Read more
Mecanim Humanoid doesn't play joint translation correctly
Repro:1. Find the Attached Zak_Legacy@Menu_Elevator.fbx2. Replay it as Legacy3. Replay it as Humanoid4. Observe the difference. Read more
Shaders: hlsl2glsl generates a double under-score (__) for some mutable ...
When a shader modifies a global variable that starts with underscore, then hlsl-to-glsl translator produces a double-underscore name... Read more
Re-initializing WebCamTexture throws uninformative errors on WP8
This error is thrown:Error: Operation has failed with error 0x80131509: (null) Read more
Can't inspect Generic List in MonoDevelop
To Reproduce:1. Create a script with this code: using UnityEngine;using System.Collections.Generic;public class Test : MonoBehaviour... Read more
User's selected object automaticaly changes when trying to edit animation
1. Create an empty game object2. Create a cube as a child of the game object3. Select the parent game object and click on the Animat... Read more
Undoing Addition of Motions to a Blend Tree doesn't work
Repro steps:1. Add a few states to an animation controller2. Add a blend tree and add few motions to it3. Try to undo adding the mot... Read more
Deadlock in MT rendering when render thread writes a GL error message
Happens when building the repro project from case 561116 on OS X and entering fullscreen mode in the standalone player (by pressing ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog