Search Issue Tracker
Fixed in 4.3.X
Votes
0
Found in
4.2.1f4
Issue ID
565734
Regression
No
Shaders: hlsl2glsl generates a double under-score (__) for some mutable uniforms
When a shader modifies a global variable that starts with underscore, then hlsl-to-glsl translator produces a double-underscore name for it (xlat_mutable__foobar). Double underscrores are reserved in GLSL and can't be used.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment