Search Issue Tracker
Fixed in 4.3.X
Votes
0
Found in
4.2.1f4
Issue ID
565734
Regression
No
Shaders: hlsl2glsl generates a double under-score (__) for some mutable uniforms
When a shader modifies a global variable that starts with underscore, then hlsl-to-glsl translator produces a double-underscore name for it (xlat_mutable__foobar). Double underscrores are reserved in GLSL and can't be used.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment