Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.3.0b3
Issue ID
565617
Regression
No
Undoing Addition of Motions to a Blend Tree doesn't work
Repro steps:
1. Add a few states to an animation controller
2. Add a blend tree and add few motions to it
3. Try to undo adding the motions few times
4. The creation of states and the blend tree is undone instead.
Note: Undoing Automate Threshold works, so does changing the blend type and parameter.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Add comment