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Fixed in 4.3.X
Votes
0
Found in
4.3.0b3
Issue ID
565650
Regression
Yes
User's selected object automaticaly changes when trying to edit animation
1. Create an empty game object
2. Create a cube as a child of the game object
3. Select the parent game object and click on the Animation timeline
4. Create a default animation asset and animation controller asset, as prompted by the animation editor
5. Select the child cube object in the hierarchy
6. Rotate the child cube object with the transform gizmos
7. Note that the selection has changed; now the parent object is selected
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