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Fixed in 4.3

Votes

0

Found in

4.3.0b3

Issue ID

565650

Regression

Yes

User's selected object automaticaly changes when trying to edit animation

Animation

-

1. Create an empty game object
2. Create a cube as a child of the game object
3. Select the parent game object and click on the Animation timeline
4. Create a default animation asset and animation controller asset, as prompted by the animation editor
5. Select the child cube object in the hierarchy
6. Rotate the child cube object with the transform gizmos
7. Note that the selection has changed; now the parent object is selected

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