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[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...
To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more
Editor crashes on ReserializePref after deleting a prefab using AssetDat...
How to reproduce:1. Open the user's attached "DeletePrefabCrash.zip" project2. Drag and drop any object from the Hierarchy window to... Read more
The text does not lines up with the description box in Build Profiles wi...
Steps to reproduce:1. Create new Unity Project2. Open Build Profiles window3. Dock the Build Profiles window next to the Inspector o... Read more
Errors regarding failing to open temp files when opening a project in a ...
How to reproduce:1. Open user's attached project ('2019 Drive Test.zip') on a hard drive separate from where Unity is installed-- ob... Read more
Capture List - Blocking IO in the main loop, in development players
Feedback from Val Knight Hey folks - I was using 6.3 beta at the weekend for a hobby project, and seeing really bad stutters due to ... Read more
Error "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" on importi...
What happenedError "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" appears on importing this image file (Star_particle.tga)-... Read more
[URP] Custom Renderer Feature is not being serialized
Steps:1. Download attached zip (URPRenderFeature.zip)2. Delete Library folder and open project 3. On ProjectView select "URPAsset_de... Read more
The "loopPointReached" event is continuously triggered when a Video Clip...
Reproduction steps:1. Open the attached "VideoPlayerEvent" project2. Open the "Assets/Scenes/SampleScene" scene3. Enter the Play Mod... Read more
Resetting “PC_RP Asset (Universal Render Pipeline Asset)” causes Game vi...
Steps to reproduce:1. Create new Unity project2. Open Game view window3. In Project window, select PC_RPAsset (Assets/Settings/PC_RP... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default