Search Issue Tracker

1
votes
Fixed

[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...

UI

-

Jan 04, 2016

-

Version/s: 5.3.1p1

To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more

1
votes
Fixed

Editor crashes on ReserializePref after deleting a prefab using AssetDat...

Asset - Database

-

Dec 12, 2019

-

Version/s: 2019.3.0a9, 2019.3.0f1, 2020.1

How to reproduce:1. Open the user's attached "DeletePrefabCrash.zip" project2. Drag and drop any object from the Hierarchy window to... Read more

0
votes
Won't Fix

The text does not lines up with the description box in Build Profiles wi...

-

Feb 29, 2024

-

Version/s: 2023.3.0b1, 2023.3.0b10, 6000.0.0b11

Steps to reproduce:1. Create new Unity Project2. Open Build Profiles window3. Dock the Build Profiles window next to the Inspector o... Read more

1
votes
Not Reproducible

Errors regarding failing to open temp files when opening a project in a ...

Mono

-

Apr 30, 2019

-

Version/s: 2019.1.0b1, 2019.1.0f2

How to reproduce:1. Open user's attached project ('2019 Drive Test.zip') on a hard drive separate from where Unity is installed-- ob... Read more

0
votes
Not Reproducible

Capture List - Blocking IO in the main loop, in development players

-

Oct 30, 2025

-

Version/s: 6000.3.0b7

Feedback from Val Knight Hey folks - I was using 6.3 beta at the weekend for a hobby project, and seeing really bad stutters due to ... Read more

2
votes
Fixed

Error "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" on importi...

-

Feb 24, 2016

-

Version/s: 5.4.0b7

What happenedError "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" appears on importing this image file (Star_particle.tga)-... Read more

0
votes
Fixed

[URP] Custom Renderer Feature is not being serialized

Package: Scriptable Render Pipeline Universal

-

Nov 05, 2019

-

Version/s: 7.1.2

Steps:1. Download attached zip (URPRenderFeature.zip)2. Delete Library folder and open project 3. On ProjectView select "URPAsset_de... Read more

0
votes
Fixed

The "loopPointReached" event is continuously triggered when a Video Clip...

-

Feb 23, 2024

-

Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b7, 6000.0.0b11

Reproduction steps:1. Open the attached "VideoPlayerEvent" project2. Open the "Assets/Scenes/SampleScene" scene3. Enter the Play Mod... Read more

0
votes
Duplicate

[OpenVR] Shared Shadows Crash

VR

-

Apr 07, 2016

-

Version/s: 5.4.0b14

Read more

0
votes
Fixed

Resetting “PC_RP Asset (Universal Render Pipeline Asset)” causes Game vi...

-

Aug 13, 2025

-

Version/s: 6000.0.56f1, 6000.1.16f1, 6000.2.1f1, 6000.3.0a5

Steps to reproduce:1. Create new Unity project2. Open Game view window3. In Project window, select PC_RPAsset (Assets/Settings/PC_RP... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.