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[DX11] ComputeBuffer doesn't return full buffer data when using one Comp...
Reproduction steps: 1. Open the attached user's Unity project "DX11Bug.zip" 2. Make sure that Graphics API is set to Direct3D11 3. I... Read more
Light component displays dimmer light when loading scene with a script
How to reproduce it: 1. Open the user's attached project "Super Ball Demo.zip" 2. Open Game view 3. Open "MainScene" Scene 4. Enter ... Read more
[Android] "Screen.cutouts.Length" variable value isn't reported correctl...
How to reproduce: 1. Open the user’s attached “bug-android-cutout” project 2. Build And Run project Scenes on Android device 3. S... Read more
[Particles] [iOS] Particle System with a custom shader is jittering on s...
How to reproduce: 1. Open project "UIParticlesBug.zip" 2. Go to the Build Settings and build for the iOS 3. Deploy the app to the de... Read more
Microsoft.CodeAnalysis.GeneratorAttribute causes errors in console
Reproduction steps: 1. Open project "unitybetafeatures.zip" 2. Observe the Console window Expected result: No errors in console Act... Read more
Variable values are not assigned when a Monobehaviour script has a const...
Reproduction steps: 1. Open the attached project "Case_1383018" and load Scene "SampleScene" 2. Enter Play Mode 3. Observe the Conso... Read more
Canvas is scaled-down when opening the project
How to reproduce: 1. Open the attached project 2. Observe the Game window Expected result: Canvas size is same as camera's height a... Read more
[HDRP] ArgumentOutOfRangeException thrown after creating new Area Light ...
How to reproduce: 1. Create new HDRP project 2. Create new Shadergraph via Project tab and open it 3. In Hierarchy create new Area L... Read more
Incorrect tooltip displayed for the Edit Polyline button of Polygon Coll...
Steps to reproduce: 1. Create a new 3D Project 2. Right-click in the Hierarchy window and select "Create Empty" 3. In the Inspector ... Read more
CPU lag spike when using Component.GetComponentsForListInternal()
How to reproduce: 1. Open the user's attached project 2. Open scene Assets/Test 3. Open the Game view and press the Play button 4. I... Read more
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