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0
votes
Fixed

[HDRP] Invisible scrub bar for adjusting Light Intensity is too small

Package: Scriptable Render Pipeline HD

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Feb 19, 2020

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Version/s: 7.2.1

Reproduction steps:1. Create a new HDRP project2. Create a Spotlight3. Try adjusting the Spotlight's Intensity using the invisible s... Read more

7
votes
By Design

Physically Based Sky multiple scattering contribution doesn't correctly ...

Package: Scriptable Render Pipeline HD

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Jan 13, 2022

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Version/s: 14.0.2

How to reproduce:1. Open the attached project "PBSKYREPRO.zip"2. Open the "New Scene" Scene3. Change the Camera's viewing angle to f... Read more

0
votes
Fixed

[HDRP] Material causes "Unknown RenderQueueType" error on startup and "C...

Package: Scriptable Render Pipeline HD

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Aug 11, 2021

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Version/s: 12.0.0

Reproduction steps:1. Open attached project "benchmark-office.zip"2. Observe Console window3. In Project window, select "Assets/3D M... Read more

0
votes
Not Reproducible

[HDRP] [Vulkan] Crash on built project startup

Package: Scriptable Render Pipeline HD

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Oct 13, 2020

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Version/s: 10.1

Tested with: 2020.2.0b8 + 10.1GPU: AMD Radeon VII Steps to repro: 1) Create a new HDRP template2) Add Vulkan to graphics API3) Build... Read more

0
votes
Postponed

[HDRP] Enabling High quality Subsurface Scattering makes material render...

Package: Scriptable Render Pipeline HD

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Jul 13, 2020

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Version/s: 8.2.0

1) Open an HDRP project on Mac2) Add a subsurface scattering material3) Enable the high quality in the HD asset Read more

0
votes
Not Reproducible

[HDRP] [VFX] VFX Graph throws System.InvalidOperationException when maki...

Package: Scriptable Render Pipeline HD

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Apr 15, 2020

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Version/s: 8.0.1

How to reproduce:1. Open the project from the attached file "1238241.zip"2. From Assets open "test" file and in the Visual Effect Gr... Read more

0
votes
Fixed

[HDRP] APV null reference error during undo operations

Package: Scriptable Render Pipeline HD

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Sep 23, 2021

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Version/s: master 2021 09 23

1) Open hdrp project that does not use APV (disabled)2) Go to Window -> Rendering -> Probe Volume Settings (Experimental)3) Do... Read more

0
votes
Not Reproducible

[HDRP] Progressive GPU Lightmapper Global Illumination generation become...

Package: Scriptable Render Pipeline HD

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Feb 03, 2020

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Version/s: 7.1.7

How to reproduce:1. Create an HDRP template project on Unity 2020.1.0a252. In the Lighting tab, select the Lightmapper to be Progres... Read more

0
votes
Not Reproducible

[HDRP] Undo does not work properly on Area light emissive mesh

Package: Scriptable Render Pipeline HD

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Feb 25, 2020

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Version/s: 8.0.0

Repro steps:1) Add Area light2) Enable Emissive Mesh3) Disable Emissive Mesh4) Undo Expected result:Checkbox is ticked and mesh is s... Read more

0
votes
Fixed

[HDRP APV] Dilation generates weird results (red, and green patches)

Package: Scriptable Render Pipeline HD

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Mar 23, 2022

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Version/s: trunk

I have tested trunk and apv staging branches. In both dilation produces red and green patches, I checked surrounding light probes bu... Read more

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