Search Issue Tracker
Importing the Particle System prefab, Emission settings are not imported
Reproduction steps:1. Open the new project;2. Import the attached prefab;3. Set some settings in Particle System -> Emission;4. S... Read more
Editor crashes on leaving Play mode when ZFBrowser asset is used in the ...
To reproduce:1. Open the "DownloadTest" scene in the attached project2. Play the scene3. Leave the Play mode Desired outcome: The ed... Read more
PlayerSettings.applicationIdentifier returns identifier based on the las...
Reproduction steps:1. Open the attached project.2. Go to Edit > Build Settings > Player settings.3. Notice, that the Bundle id... Read more
2D sound with audibility above 0 becomes virtualized when it has the hig...
To reproduce:1. Open attached project;2. Open "testscene" scene;3. Enter Play mode;4. You will hear two sounds:-"dlg_graves_intro_01... Read more
The errors appear, when GameObject has a child with ParticleSystem which...
Reproduction steps:1. Open the attached project;2. Open the scene "test";3. Enter Play mode;4. Click the arrows on the keyboard;5. O... Read more
Audio Listener has a drop down menu icon and no drop down menu
Steps to reproduce:1. Create new project and open it2. Select Main Camera3. Check Audio Listener in the Inspector Expected results: ... Read more
CanvasRenderer.OnTransformChanged is called when canvas has a parent and...
Reproduction steps:1. Open project attached (CanvasReproUnity2.zip)2. Make sure that one of camera position or rotation variable is ... Read more
[CustomRenderTexture] Inspector overlap Update Zone values when width is...
Steps to reproduce:1. Open attached Unity Project "Customrendertexturebug.zip"2. Select "New Custom Texture" under Project3. Add a n... Read more
Material texture becomes zoomed in on a specific model after generating ...
To reproduce:1. Open repro project(link in edit)2. Open 'ExampleScene'3. Make sure that baked data is cleared4. Generate lighting Ex... Read more
[UI] Incorrect light mode is shown when multiple lights are selected
To reproduce:1. Create new Unity project, create 2 lights2. Make sure light have different baking method set (for example: one baked... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code