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Vietnamese keyboard inputs duplicate symbols in Android Player when Hide...
How to reproduce:1. Open the attached "IN-104931" project2. Build and Run the project on a selected device3. In the Android Player w... Read more
“Invalid editor window of type: UnityEditor.ObjectSelector” error messag...
Steps to reproduce:1. Open the attached “Repro” project2. Double-click the Console Window Tab to maximize it3. Observe the Console W... Read more
Standalone Build Resolution and Screen Mode settings do not match Player...
How to reproduce: 1. Open the project “IN-103109_BuildProfile”2. Open the Player Settings, File → Build Profiles → Player Settings…3... Read more
Preview window buttons are pushed out by header text
How to reproduce:1. Open the “IN-105687.zip“ project2. Open the “MainScene“ Scene3. In the Hierarchy, select the “LogUI > Scroll ... Read more
Memory Profiler Snapshot name becomes unreadable when non-Latin characte...
Reproduction steps:1. Open the attached “IN-105581.zip” project2. Open the Memory Profiler (Window -> Analysis -> Memory Profi... Read more
Incorrect color is selected when selecting color from Swatches or Defaul...
Reproduction steps:1. Open the attached “IN-105523.zip” project2. Open the “SampleScene”3. From the Hierarchy, select Canvas > Im... Read more
Objects are not highlighted when clicking on their references in a custo...
How to reproduce:1. Open the “ReferenceHighlightBug.zip“ project2. Open the “SampleScene“3. Select the “ReferenceTest“ GameObject in... Read more
Unity logo becomes deformed when the Editor is resized horizontally
Steps to reproduce: Create a new Unity project using the Universal 3D template Resize the Editor horizontally to make the smallest p... Read more
TextMeshPro Shader "Mask" field does not update in Inspector when changi...
How to reproduce:1. Open the “IN-106022_TMPMaskOffIssue“ project2. Open the “SampleScene”3. In the Hierarchy window select “Canvas/T... Read more
Changing URP settings when a Shader Graph is open throws errors and rend...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/ShaderGraph_Outline.shadergraph“ Shader Graph Asset3. Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow