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0
votes
Fixed

Spotlight lights all plane when surrounded by 4 or more point lights

Shadows/Lights

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Dec 19, 2013

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Version/s: 4.3.1f1

To recreate:1) Open the project that I have attached and load 'test' scene2) Rotate 'Spotlight' game object in X axis and you will n... Read more

0
votes
Fixed

[Alpha] Difference with colors on imported .png and .psd (with alpha layer)

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Dec 18, 2013

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Version/s: 4.3.1f1

To recreate:1) Open unity and start a new empty project.2) Import 2 images that I have attached.3) Notice that .png is black, while ... Read more

0
votes
Fixed

Sprite Editor and Unity editor freezes when Minimum Size is set to 1x1

2D

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Dec 18, 2013

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Version/s: 4.5.0a3

Slicing - set Minimum Size to 1 x 1, the Sprite Editor window and Unity editor freezes. It creates 150.000 textures and user has to ... Read more

0
votes
Fixed

The yellow warning message Automating slicing of

2D

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Dec 18, 2013

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Version/s: 4.5.0a3

The yellow warning message "Automating slicing of compressed textures gives imperfect results!" Gives the impression that something ... Read more

0
votes
Fixed

When user crops multiple sprites user can misunderstand the selected frame

2D

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Dec 18, 2013

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Version/s: 4.5.0a3

When user crops multiple sprites > user can misunderstand the blue frame as a selection tool and not as a crop container as it cu... Read more

0
votes
Fixed

User should not be able to select "Delete" when the delete option is not...

Editor - Other

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Dec 18, 2013

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Version/s: 4.5.0a3

It should not be an option to select "Delete" when delete feature is not supported. If user by mistake has created a bunch of sliced... Read more

0
votes
Fixed
0
votes
Fixed
0
votes
Fixed

Mesh disappears from prefab after using Graphics.DrawMesh

Assets Management

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Dec 17, 2013

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Version/s: 4.3.0f4

To reproduce:1. Open attached project2. Open scene01. It contains a script on the main camera, that has a Graphics.DrawMesh call set... Read more

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