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1
votes
Fixed

[Mobile] ConcurrentBag.TryTake() throws exception in IL2CPP build

IL2CPP

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Mar 25, 2020

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Version/s: 2020.1.0b2, 2020.2

Reproduction steps:1. Open the attached project "case_1230447-ConcurrentBagIssue-2020.1.zip"2. Build on Android platform (IL2CPP)3. ... Read more

0
votes
By Design

Images are not recognized by the Editor when Images are directly added ...

Asset - Importers

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Mar 11, 2020

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Version/s: 2017.4, 2019.2.21f1, 2020.2

Steps to reproduce:1. Open the attached project "Case_1226977"2. Navigate to Project -> Assets ->StreamingAssets3. Notice Imag... Read more

0
votes
Not Reproducible

DCC Inspector selected tab text highlighter is overly saturated

Asset - Importers

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Mar 27, 2020

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Version/s: 2020.2.0a4, 2020.2.0a5

How to reproduce:1. Open the attached project2. Select the "kiki_v39_base 1" model and observe its Inspector (The top tab buttons) E... Read more

0
votes
Fixed

NullReferenceException thrown when selecting multiple model assets and h...

Asset - Importers

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Mar 27, 2020

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Version/s: 2019.3.1f1, 2020.1, 2020.2, 2020.2.0a5

How to reproduce:1. Open the attached project2. Select the "kiki_v39_base 1" model and make sure its Inspector is set to the "animat... Read more

0
votes
Fixed

[Speedtree] Regenerate Materials option distorts Speedtree Material's Sh...

Terrain

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Mar 27, 2020

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Version/s: 2019.3.0b6, 2020.1, 2020.1.0b4, 2020.2

Clicking on the 'Regenerate Materials" option distorts the Speedtree Model's Shaders and Meshes at different LOD levels especially B... Read more

0
votes
Fixed

[Profiling] Text in editor gets distorted when frames are selected using...

Metal

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Mar 27, 2020

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Version/s: 2020.1.0b4

When Up & Down arrow keys from Frame Debugger are selected then the text from the whole editor gets distorted, refer to the atta... Read more

0
votes
Fixed

URP Camera prefab fields (Render Type, Renderer, Background Type) are no...

Package: Scriptable Render Pipeline Universal

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Mar 23, 2020

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Version/s: 8.0.1

How to reproduce:1. Open the attached 'project-1230082.zip' project2. Open the 'GameObject' prefab in Edit mode3. Select the 'Main C... Read more

0
votes
By Design

Entity System stops to work when the class name exceeds 37 characters

Package: Entity Component System (ECS)

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Mar 10, 2020

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Version/s: 0.8.0-preview.8

How to reproduce:1. Open the attached project's "case_1226638-Project.zip" Scene labeled "Scene"2. Enter the Play Mode3. Observe the... Read more

0
votes
Fixed

[HDRP] Scene view and Game View does not render anything on switching Ar...

Package: Scriptable Render Pipeline HD

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Mar 27, 2020

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Version/s: 7.0.0

Scene view and Game View does not render anything on switching Architecture to x86_64. Steps to repro:1. Create a new HDRP template ... Read more

0
votes
Fixed

[XR Interaction Toolkit] XRSocketInteractor does not provide default mat...

Package: XR Interaction

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Mar 06, 2020

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Version/s: 0.9.3-preview

How to reproduce:1. Open attached project ("XRSocketInteractor-Bug.zip")2. Open SampleScene scene3. Open Inspector window4. Select S... Read more

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