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GridLayoutGroup incorrectly updates scale after changing game view from ...
Steps to reproduce: 1. open attached project 2. select 16:9 game view aspect ratio 3. play scene 'ConnectionScene' 4. select 1920x10... Read more
[iOS] Realtime Reflection Probes are not rendered correctly when they ar...
If Realtime Reflection Probes are updated from a script, they render a black image. Steps to reproduce: 1) Open the latest attached... Read more
Collaborate cannot update
1. Click Collab button 2. In Collab window click “Update now” button Actual result: Get “Cannot move file” error Read more
[Trail][Noise] Multiple NoiseModule and TrailModule calls when editing p...
Steps to reproduce: 1. Open attached project 2. Open scene "rain-effect" 3. In scene view, select "Particle System Rain/Particle Sy... Read more
[UnityYAMLMerge] Layer position is overridden and increased by one when ...
Steps to reproduce: 1. open new collab project on two different computers 2. add layer A on one editor and layer B on the other edit... Read more
[HLAPI] Trying to spawn from a reference to a prefab throws null referen...
Steps to reproduce: 1. open attached project 2. build for standalone 3. click 'space' Actual: null reference in standalone and edit... Read more
Shadow artefacts with extremely shallow angles
Under certain extreme circumstances Unity will render aliased shadows. It probably affects very few users. Florent asked me to crea... Read more
Unity crashed on loading of collab
No proper steps to reproduce. Collab window was loading (possibly, collab data updating), and Unity crashed. Read more
[Collab] Launch external tool for merging a script conflict provides inv...
Steps to reproduce: 1. open attached project 2. open collab tab and use the "Launch external tool" to merge Player.cs conflict Expe... Read more
[Lighting][Forward] Spotlight ray passes through SpeedTrees
Steps to repro: 1. Open attached project and 'testShadow' scene; 2. Launch the scene. Actual result: Light ray from spotlight game... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material