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Cubemap: HDR Cubemaps (RGBM) do not display correctly as skybox
To reproduce:1. Import attached hdr file into unity2. Set the import settings to advanced and the mapping to auto3. Create a new sky... Read more
IOS over the air limit docs is outdated
Steps to reproduce : - open https://docs.unity3d.com/Documentation/Manual/iphone-playerSizeOptimization.html and notice it states th... Read more
Motion has hiccups/stutters on portable devices
There are motion stutters in some time intervals, if you look closely. DUT:Google Nexus 4 with Android 4.4.2HTC ONE with Android 4.3... Read more
Font.RequestCharactersInTexture crashes the Android App
Reproduced on:Google Nexus 5 with Android 4.4.2 Reproduced with:Unity Version 4.5.0a2 (965892abff45)Unity Version 4.5.0b6 (eb7ac579f... Read more
Sorting layer + mesh renderer breaks sorting layers
To reproduce:1. Open attached project2. Open scene test3. Select the object in scene4. Right click it's render layer test component ... Read more
The engine crashed when using a Texture2D field in a field in a Serializ...
To reproduce:- Add the NewBehaviourScript to the MainCamera- Save the scene- The engine will crash, probably during the serialisatio... Read more
Going into Player Settings causes an error to be shown in the console
Steps to repro:1. Create a new project2. Go to Edit -> Project settings -> Player Settings3. Observe the error in the console:... Read more
Unused texture data is not freed from memory on WP8
High number of drawn textures using specific techniques used in plugins on Windows Phone 8 lower-end devices crash applications due ... Read more
The GUIStyle property "Text Clipping" isn't displayed correctly
To reproduce:1. Create a GUISkin2. Expand some kind of section (I'm using "box")3. Navigate to "Text Clipping" - it's an input field... Read more
Blue outline is missing for toggles when editing multiple objects
Steps to reproduce : - create a new project- create 2 game objects- set one to static and for the other one leave static unchecked- ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled