Search Issue Tracker
Fixed in 4.5.X
Votes
1
Found in
4.3.1f1
Issue ID
583535
Regression
No
Building to iOS on Windows deletes the files inside the target folder
Building to iOS on Windows deletes the files inside the target folder
To Reproduce:
1) Build to iOS
2) Select "Desktop" or "My Documents" as the target folder
3) Look for the files that you used to have on those folders.
On OS X we ask for the name of a new folder. On Windows we ask for the name of an existing folder, and this can cause problems if a user selects a folder with existing files.
Comments (6)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
yuwtaa
Apr 27, 2021 03:03
This happened to me on Unity 2021.1.3f1.
My Desktop has been cleaned up.
marc851
Jul 20, 2018 15:04
Not fixed in 2017.3.1p1
Tezelian
Apr 10, 2014 17:54
This just happened to me also on Unity 4.3.4f so it is definitely not fixed and is a major flaw of Unity!
Dude_Erino
Apr 10, 2014 09:38
Happened a few hozrs ago to me as well on 4.3.4f.
This is a desaster. Trying to recover my files right now. Hoping that this "Bug" is going to be adressed VERY soon, all my data on my Desktop has vanished
Dasp
Mar 19, 2014 14:29
This happened to me also on Unity 4.3.4f so i dont think it's fixed.
Jopan
Feb 09, 2014 17:37
This happened to me... I saved to my desktop and lost everything there..