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0
votes
Fixed

Crash when selecting a GameOject with the specific script attached and w...

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Jul 18, 2022

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Version/s: 2021.2.17f1

To reproduce: 1. Open the project “ThirdPersonController-ShooterTemplate” 2. Open the scene “SampleScene” 3. Select GameObject “Game... Read more

0
votes
Fixed

"GetManagerFromContext: pointer to object of manager 'LightmapSettings' ...

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Jul 18, 2022

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Version/s: 2020.3.36f1, 2021.2.0a11

To reproduce: 1. Open the project “IN-8973” 2. Open the scene “SampleScene” 3. Press CMD + N (CTRL + N) to open new scene creation w... Read more

0
votes
Fixed

Crash on AssetResolver::GetAssetCachedInfo when starting project

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Jul 18, 2022

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Version/s: 2021.2.10f1

Reproduction steps: 1. Start the user-attached project Expected result: Editor starts normally Actual result: Editor crashes when s... Read more

1
votes
Fixed

Text gets compressed when using \t with <align=justified> tag

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Jul 22, 2022

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Version/s: 2021.2.11f1, 2021.3.14f1, 2022.1.0b6, 2022.2.0a5, 2023.1.0a18, 2023.2.0a1

Reproduction steps: 1. Open project "UIToolkitJustify" 2. Open Assets > UIDoc Expected result: The text does not go over bounds... Read more

0
votes
Won't Fix

Crash on CopyImportedObjectMetaInfo when importing assets after saving s...

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Jul 25, 2022

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Version/s: 2021.2.0f1, 2021.2.19f1, 2021.3.6f1

Reproduction steps: 1. Open user attached project. 2. Open “Assets/Scripts/PlayerControler.cs” 3. Add a comment line anywhere 4.... Read more

0
votes
Fixed

[M1] Texture with "Compressed ASTC" format using "Fast" Compressor Quali...

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Jun 02, 2022

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Version/s: 2021.2.0a18, 2022.2.0b2

How to reproduce: 1. Open project "Compression.zip" 2. Choose iOS as Build Target 3. In the Project window select "R" Texture 4.... Read more

2
votes
Fixed

PlayerSettings.SetScriptingDefineSymbols doesn't set symbols when buildT...

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May 23, 2022

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Version/s: 2021.2.19f1, 2021.3.0f1, 2022.1.0b16, 2022.2.0a10, 2023.2.0a1

How to reproduce: 1. Open the user-submitted project 2. Open the Build Settings window and change the Platform to 'Windows, Mac, Lin... Read more

0
votes
Won't Fix

[FrameDebugger] "Draw Mesh (instanced)" not shown in Frame Debbuger when...

FrameDebugger

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Jun 07, 2022

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Version/s: 2019.4.37f1, 2020.3.32f1, 2021.2.19f1, 2022.1.0b15, 2022.2.0a9, 2023.1.0a1, 2023.2.0a1

Reproduction steps: 1. Open the attached user's Unity project "ParticleGPUInstancing.zip" 2. Go to File > Build Settings and select ... Read more

2
votes
Won't Fix

Editor crashes occasionally when entering Play Mode due to Recursive Render

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Jun 15, 2022

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Version/s: 2021.2.0a20

Reproduction steps: 1. Open linked Project 2. Delete the NWH folder to clear the Errors 3. Load the Scenes: Map Terrain_0_0 Terrain_... Read more

1
votes
Won't Fix

Memory is not cleared when calling Graphics.DrawMesh in Play mode while ...

RP Foundation

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Jun 01, 2022

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Version/s: 2019.4.25f1, 2020.3.7f1, 2021.1.6f1, 2021.2.0a16

Reproduction steps: 1. Open the attached project ("1332428R.zip") and open the "SampleScene" scene 2. Enter Play mode 3. Open Task M... Read more

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