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Additional fields do appear in the Inspector when creating a new Materia...
How to reproduce:1. Create a new project2. Right-mouse-click on Project tab -> Create -> Material3. Press "Enter" Key and obse... Read more
Everything is too bright when using Linear Color Space with IMGUI (onGUI)
How to reproduce:1. Open attached project2. Open UnityLinearLightingBug scene3. Go to Player Settings4. Change Player>Rendering&g... Read more
Unity editor crashes on Unity::FixedJoint::Create when opening prefab
How to reproduce:1. Open user's attached project2. Select "PlayerProt" Prefab inside the project window (Prototipos -> Prefabs -&... Read more
[XR][HDRP][SPI] Performance problem with built player when vsync is enabled
UPDATE: Changing this bug to track HDRP performance problem. Universal RP performance bug is being tracked in related case 1158037 w... Read more
TypeLoadException errors due to recursive type definition when .Net 4.x ...
Steps to reproduce:1. Open the attached project2. Select SubClass.cs script in Scripts->Assembly23. Look in Console window Actual... Read more
[OSX][Settings] When using only the new ISX as Input Handling, mouse pos...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/539 Repro:1. Download package and project at: https://github.com/Un... Read more
Unity editor crashes when clicking on prefab's "Overrides" dropdown afte...
How to reproduce:1. Open user's attached project2. Select "PlayButton" prefab instance inside the Hierarchy (Canvas -> MainMenu -... Read more
Search bar Enter button's events are not handled properly when searching...
To reproduce:1. Open any project2. In Project window, type in the search bar "ref:anytext" and press Enter Expected: since pressing ... Read more
[Scripting] Input Action fails to re-enable after disabled.
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/538https://github.com/Unity-Technologies/InputSystem/issues/556 Rep... Read more
[VR] Visual Effect Graph effects only render in one eye when using Singl...
Reproduction steps: 1. Open "GPUParticles.zip" project2. Build for Magic Leap Lumin3. Launch Build Actual Result: Visual Effect Grap... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class