Search Issue Tracker
Pressing Edit Package Manifest button in a locked Inspector window does ...
Steps to reproduce: From Package Manager window, select a Custom package Lock the Inspector window In the Inspector window, press th... Read more
No guards in gesture detection when adding 'Unspecified' to XRFingerShap...
How to reproduce:1. Open the attached project “IN-108301”2. Enter the Play mode with hand tracking3. Point a finger in front of you4... Read more
Crash on TreeRenderer::ClearRenderers when exiting built project
How to reproduce:1. Open the attached “IN-109176_CrashRepro“ project2. Go to the Build Profiles window (File > Build Profiles)3. ... Read more
It is not possible to navigate to the "Build" button in the Build Profil...
How to reproduce:1. Create and open a new project2. Open the Build Profiles window (File → Build Profiles)3. Press the Tab key repea... Read more
Kicked from the multiplayer lobby after the amount of time set in the "D...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/NetworkScene.unity” Scene3. Build and Run4. I... Read more
Triple-click function does not select the whole line of text
Steps to reproduce: Create a new URP 3D Project In the Main Scene, select the Main Camera object In the inspector window Click on th... Read more
NullReferenceException gets thrown by the "TensorGeneric.cs" script at l...
Reproduction steps:1. Open the attached “IN-105792_Pose - Repro.zip“ project (link in the internal comments)2. Open the “PoseDetecti... Read more
Editing Package Manifest allows adding a Dependency with a null version
Steps to reproduce: Package Manager window > + > Create package Click Manage -> Edit Manifest In the Inspector window, add ... Read more
uGUI elements behind a mask are not clickable when "maskable" is disabled
How to reproduce:1. Open the “Click_Mask_UGUI.zip“ project2. Open the “Main” Scene3. Enter Play Mode4. In the Game View, click the t... Read more
Generator window opens after the object deletion
Steps to reproduce: Create a new Unity project Install the AI package Go to AI > Generate New > Texture Hover the mouse above ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open