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Asset Bundled Prefab is not aquiring applied lighting index: renderer.li...
Steps to repro: 1. Download attached project - https://oc.unity3d.com/index.php/s/qmGgVmvCEHrZPlY 2. Open 'LightMapTest2' scene; 3.... Read more
Shadows are incorrectly computed when Shader modifies vertex positions
To reproduce: 1. Open the project (shadow_bug.zip) 2. Open MainScene from the project 3. Enable Material Animation Expected result... Read more
[iOS] Pasting Unicode U+FDFD to InputField clears the font texture
Reproduction steps: 1. Open the attached project "fdfdTest.zip"; 2. Make a build for iOS platform; 3. Launch the built project on an... Read more
[WindowsMR] Graphics debugging fails for a Windows Mixed Reality app
Steps to reproduce: 1. Download attached project 2. Change platform to UWP 3. Enable XR support 4. Build VS solution 5. Debug -> Gra... Read more
Gizmos toggle button in the Scene view lacks the two-state functionality...
Steps to reproduce: 1. Create a new project and open the SampleScene 2. Navigate to the Scene view and click on the Gizmos button e... Read more
[UI] Transform component displays inaccurately rounded values when using...
Steps to reproduce: 1. Download the attached project and open the SampleScene 2. Select any GameObject within the scene and begin m... Read more
ScreenCapture.CaptureScreenshotAsTexture grabs active window instead of ...
Steps to reproduce: 1. Download attached project 2. Open SampleScene (Asstets->Scenes) 3. Select "Directional Light" game object in ... Read more
Animator sub-window layout changes are not saved correctly
How to reproduce: 1. Create a new project 2. Go to Window -> Animation -> Animator 3. Scale the layers/parameters sub-window within ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
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- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled