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Editor crashes on mecanim::animation::SeekClipForward when setting Sampl...
How to reproduce:1. Open the attached "CrashAnim" project2. Go to Window --> and open custom "PrivateSprite Animator" window3. Ch... Read more
Editors game view is not updated when using specific layout
Steps to reproduce:1. Download attached project and open "testTimeline" scene2. Enter the play mode3. Notice that Game window isn't ... Read more
Editor crashes when calling WWW.LoadFromCacheOrDownload many times on th...
Reproduction steps:1. Open the attached project and run the scene2. Quickly press "Download and Instantiate" several times3. Editor ... Read more
Unity Editor freezes when allocating around 525000 and more meshes in a ...
Steps to reproduce:1. Open QA-supplied project ('EditorHangBug.zip")2. Open Scene ("Main")3. Enter Play mode Expected: scene plays a... Read more
[Android] On some devices cardboard view is drifting
Reproduction steps:1) Download user's attached project2) Build and run "test.unity" scene on an Android device3) Put the device on y... Read more
TextMesh normals give invalid results depending on other objects' positi...
To reproduce:1) Open attached project and scene2) Make sure Dynamic Batching is on in Player Settings3) Move the sphere vertically d... Read more
Lighting is inconsistent in 2018.1 for terrain asset
Testing the Asset Store pack "Fast Shadow Projector", the TerrainScene lighting is wildly different from 2017.3. I can't figure out ... Read more
TilemapRenderer material values cannot be changed using MaterialProperty...
Steps to reproduce:1. Open attached “MaterialPropertyBlock.zip” Unity project2. Open “BugReport” scene3. Enter Play mode Expected re... Read more
[OSX] Pressing CMD+Q multiple times opens multiple instances of 'Scenes ...
[OSX] Pressing CMD+Q multiple times opens multiple instances of 'Scenes have been modified' window To reproduce:1. Create a new proj... Read more
[UWP] Unable to build project with Cinemachine and Behavior Designer on UWP
How to reproduce:1. Create new empty project file2. Switch Platform to UWP3. Import Cinemachine4. Import Behavior Designer5. Remove ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal