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[SkyManager] Thumbnails in a Project window get darker after reimporting...
How to reproduce:1. Create a new Unity project2. Create a cube in a scene3. Create a prefab from a newly created cube4. Create new M... Read more
Custom Shader is rendered differently in Build
Reproduction steps:1. Open the attached “ml.zip“ project2. Open the “SampleScene” scene3. Build And Run the project4. Observe the Bu... Read more
Cannot publish pop up when right clicking on asset and selecting Collabo...
To reproduce:1. Create project2. Upload project to collab3. Create script4. Right click on script -> Collaborate -> Publish Ac... Read more
[VR] OpenVR and DX12 crashes build
Steps to reproduce:1. Download and open attached project "vivecrash.zip"2. Make sure that in player settings VR mode is on (having O... Read more
Renderer.SetPropertyBlock behaviour differs when an integer is passed as...
How to reproduce:1. Open the user's attached project2. Press the Play button3. Observe the Cubes changing colour in the Game view4. ... Read more
The Player becomes unresponsive after resolution switch in Exclusive Ful...
Reproduction steps:1. Open the attached “IN-100647.zip” project2. Build and Run the project (File > Build and Run)3. In the Playe... Read more
Reverting prefab instance throws IndexOutOfRangeException
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy select "GameObject" prefab instance4. Add any compo... Read more
Package Manager window remove/install button is not visible when the win...
h5. DescriptionIn Package Manager window details pane, action buttons are located at the top-right of the window. This becomes probl... Read more
[Realtime GI] Some static objects are brighter in Enlighten (CS-677)
Even though the directionality seems correct, some objects get more lighting than others. When high realtime resolutions (above 5) a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code