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[Device Simulator] Internet Reachability dropdown properties are not nic...
Steps to reproduce:1. Open any project2. Go to Window>General>Device Simulator3. Enable Control Panel in the top right corner4... Read more
VFX file gets modified without making changes when saving project
Reproduction steps:1. Upload the attached project “ModifiedVFXBug” folder to a local repository using the preferred version control ... Read more
In UI Toolkit SliderInt any value from 0 to 1 can be selected when clic...
Steps to reproduce:1. Open the “UiTest” project2. Open the “SampleScene” Scene3. Enter Play Mode4. Click on the middle of the Slider... Read more
UI Toolkit Button doesn't revert its background color when the cursor is...
Reproduction steps: Open the attached “UITKTest.zip” project Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode H... Read more
URP Depth texture not rendering properly when built in WebGL
Reproduction steps: Open the attached project “WebGL_Repro“ Build And Run the project for WebGL (File > Build And Run) Observe th... Read more
CopyDepth pass fails when Renderer Feature is requiring Depth and Normals
Steps to reproduce:1. Open the “CopyDepthPass_Bug” project2. Observe the Game view Expected result: The cube is not blurryActual res... Read more
Data type compiles to uint when declaring a struct in a shader
Steps to reproduce:1. Open the “NMShader” project2. Open the “KeepItReal” shader in Assets/Shaders3. Observe the code where the stru... Read more
Multiscene lightmaps are swapped when entering the Play Mode for the fir...
Reproduction steps:1. Open the attached project “LightRepro”2. Unload and Load SampleScene1 via Hierarchy3. Enter the Play Mode Expe... Read more
Warning "Registering a native texture with depth=0 while the actual text...
Note: this bug was split off from https://jira.unity3d.com/browse/UUM-22094 because it exclusively concerned DX11.(UUM-22094 fixes t... Read more
[WebGL] Addressables are not loaded in Build
Reproduction steps:1. Open the attached “My project.zip“ project2. Open “SampleScene” scene3. Switch platform to WebGL4. Build and R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default