Search Issue Tracker
[PLM] Disc Area Light does not affect Light Probes with CPU PLM
Steps to reproduce: 1. Download the attached project and open the SampleScene 2. Navigate to the Lighting Settings and make sure th... Read more
[.NET 4.x][IL2CPP] MultiCastDelegate is leaking memory in Built projects
To reproduce: 1. Download attached project "LeakTestCase.zip" and open in Unity 2. Open "SampleScene" scene 3. Set Scripting Runtim... Read more
[Reflection probes] Reflections are inconsistent between Editor, Mac Sta...
To reproduce: 1. Open the "[Use Cases] Reflection Probes" project from collab; 2. Open "Corridor" scene; 3. Build and run for Mac St... Read more
Unity freezes when undoing a revert prefab instance
Introduced between 2018.4 and 2018.1. Not tested with New Prefanbs (2018.3 alpha 6 or above) yet. Repro steps: 1. Open QA attached ... Read more
Selecting a GameObject in the Hierarchy highlights more than one GameObj...
Not tested with new Prefabs since latest tested version was alpha 5. Repro steps: 1. Open QA attached project "repro_1067090" 2. Op... Read more
Albedo colors are not converted to linear space on FBX import
Material Albedo colors imported from FBX don't like right when the project is in linear color space. Just like the texture importer,... Read more
RectTransform component is partially locked after removing a HorizontalL...
Repro steps: 1. Open user attached project 2. Create a Panel in the Hierarchy 3. Add an empty GameObject as a child to the Panel 4. ... Read more
Selecting the same Lightmap Encoding quality setting re-encodes the refl...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open "SampleScene" 3) Generate Lighting in the Lighting tab 4)... Read more
AudioSettings.Reset() causes incorrect behavior when switching Audio Dev...
This bug has two parts to it that are both related to switching audio devices Note: it requires a computer setup with 7.1 and Stere... Read more
[Metal] Stuttering happens when switch graphics API to automatic for Old...
Reproduction step: 1. Download and open attached project 2. Make sure that the graphics option "Auto Graphics API for Mac" is check... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Artifacts can be seen in a Material that uses Height Map when zooming in and out to the GameObject or moving the camera
- Presets help icons open 2023.2 documentation instead of Unity 6 Preview documentation
- Shaders popup stays on the screen when it should be closed
- The material/material variant window changes are not smooth
- YAML GUID warnings are thrown after creating Cinematic studio template