Search Issue Tracker

Fixed in 2018.3.X

Fixed in 2018.1.X, 2018.2.X



Found in


Issue ID




Selecting the same Lightmap Encoding quality setting re-encodes the reflection probes

Progressive Lightmapper


Steps to reproduce:
1) Download attached project and open in Unity
2) Open "SampleScene"
3) Generate Lighting in the Lighting tab
4) In the player settings, select Lightmap Encoding Quality to High Quality
Note: Lightmap with reflection probes will be encoded for High Quality
5) Select Lightmap Encoding Quality to High Quality again
Note: reflection probes will be recompiled again

Expected result: Reflection probes should not be recompiled if the same setting is selected again
Actual result: Reflection probes are recompiled again (check attached video "repro.mp4")

Reproduced with:
2018.1.9f1, .2018.2.2f1, 2018.3.0a6

- Tested using Windows 10 and MacOS machines

Fixed in: 2018.3.0b1

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.