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0
votes
By Design

[URP] Background's Transparency is lost on Render Texture when Post Proc...

Package: Scriptable Render Pipeline Universal

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Oct 23, 2019

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Version/s: 7.1.1, 7.1.2

How to reproduce:1. Open the attached project2. Open the Scene labeled "SampleScene"3. Select the "Camera" in the Hierarchy parented... Read more

0
votes
Won't Fix

Scene is saveable when it was dragged and dropped to Hardlink / Symbolic...

Asset - Database

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May 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b2, 2019.3.0a1

How to reproduce:1. Install Link Shell Extension2. Create a new project3. Create a Symbolic link to a folder outside the Assets fold... Read more

0
votes
Fixed

[iOS] Loading with WWW.LoadFromCacheOrDownload from StreamingAssets hang...

iOS

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Jan 15, 2016

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Version/s: 5.3.1p1

Steps to reproduce: 1. Open attached project (StreamingAssetsDownloadBug_stripped.zip)2. Build for iOS3. Build the Xcode project and... Read more

0
votes
By Design

[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash

Mobile

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Mar 20, 2019

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Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1, 2019.2, 2019.3

Repro steps:1. Open QA attached project "repro_1139007"2. Switch the build target to Android3. Build and Run Actual: App crashes aft... Read more

0
votes
Fixed

Crash on mecanim::animation::TransformValuesFromClip when entering the P...

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Apr 28, 2025

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Version/s: 2022.3.61f1, 6000.0.48f1, 6000.1.1f1, 6000.2.0a10

Reproduction steps:1. Open the attached “repro_IN-99239“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play... Read more

0
votes
Won't Fix

UI Canvas is stopping reaction on input when disabling/enabling the Canv...

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Aug 29, 2022

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Version/s: 2021.3.9f1

Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Enter the Play Mode Press “Button A” and t... Read more

0
votes
By Design

Render Graph Viewer is not displaying Imported Resources when it’s the o...

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Mar 18, 2025

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Version/s: 6000.0.43f1, 6000.1.0b11, 6000.2.0a7

Steps to reproduce:1. Create a project2. Open Render Graph Viewer window (Window > Analysis > Render Graph Viewer)3. Select “N... Read more

0
votes
Won't Fix

DX12 uses approx twice as many buffers as D3D11 when rendering a large mesh

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Apr 06, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.15f1, 2023.1.0b12, 2023.2.0a9

How to reproduce:1. Open the attached project "SlowDX12_SRP.zip"2. Build the project3. Run the Build through RenderDoc4. Capture Fra... Read more

0
votes
Fixed

[GPU PLM] VRAM not released following a GPU PLM bake

Progressive Lightmapper

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Dec 12, 2019

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Version/s: 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2019.3.0b12, 2020.1

Repro: 1.Download the attached repro project. Open using the Editor version above.2. Ensure that we have enough texel density in Lig... Read more

0
votes
Active

IDE fails to attach to the Unity Process when reenabling Debug mode in t...

Package: Rider

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Feb 24, 2022

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Version/s: 3.0.6

How to reproduce:1. Open the user attached "DebugTest.zip" project2. Enter the "SampleScene" Scene3. Open the "Test.cs" Script with ... Read more