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0
votes
Fixed

[PLM] Jagged shadows appear on meshes with more than 65k triangles

Progressive Lightmapper

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Oct 16, 2017

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Version/s: 2018.1.0a1

Meshes with more than 65k triangles do not bake correctly with Progressive Lightmapper (Black artifacts) 1. Open the attached projec... Read more

0
votes
Won't Fix

[MacOS] RenderViewportScale changes make the screen blank

XR SDK

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Oct 16, 2017

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Version/s: 2017.1.2p1

In trunk on Mac setting changing RenderViewportScale via script results in blank screens. I saw this while trying to activate the fo... Read more

0
votes
Fixed

[Linux Editor] Unity fails to launch if installation path contains non-E...

Linux

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Oct 14, 2017

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Version/s: 2017.3.0b1

Prerequisites:Any Unity version installed on the Linux machine Steps to reproduce:1. Rename the Unity's installation folder to a non... Read more

0
votes
Fixed

[VR]Tree Billboards flip on Z-axis when reaching the corner of the screen

XR SDK

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Oct 15, 2017

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Version/s: 2017.3.0b4

Steps to reproduce:1. Download and open the latest attached project(FlipVRBug.zip)2. Enter Playmode3. Rotate headset or camera left ... Read more

0
votes
Fixed

[Linux Editor] Tile Palette window input is not captured, triggers gener...

Linux

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Oct 16, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open any project2. In the menu, click Window->Tile Palette3. Click "New Palette"4. In the opened window, tr... Read more

0
votes
By Design

[Android][.NET 4.6] Traceless crash on devices with Qualcomm Krait CPUs ...

Mobile

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Sep 20, 2017

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Version/s: 2017.1.0p4

Using Android Java objects on certain Qualcomm CPUs causes a crash when using .NET 4.6. Steps to reproduce:1) Open the attached proj... Read more

0
votes
Not Reproducible

Scene references in the Inspector persist after renaming the scene

Scene Management

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Oct 11, 2017

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Version/s: 5.6.3p2

To reproduce: 1. Open the project, attached by the tester (sceneReference.zip)2. Open the "on" scene and add it to the Build setting... Read more

0
votes
By Design

[Forward] Point light lighting disappears on certain camera angles (Rend...

Shadows/Lights

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Oct 12, 2017

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Version/s: 2017.1.1f1

Reproduction steps:1. Open the attached '958595_Stripped' project.2. Focus Editor camera on 'Level-Part2/Torches/fi_vil_torch02_lit'... Read more

0
votes
Duplicate

Using ParticleSystem.Emit with Play on Awake enabled triggers a crash

Visual Effects - Legacy

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Oct 14, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open attached project "CrashSample.zip"2. Load scene TestScene3. Observe that Play on Awake on "Particle Syste... Read more

2
votes
Duplicate

Objects are not masked when they go further than the border of ScrollRect

uGUI

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Oct 16, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open attached Unity project "UIBug.zip"2. Open "RectMask2D" scene3. In the Play Window, choose any of the default re... Read more

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