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[PLM] Jagged shadows appear on meshes with more than 65k triangles
Meshes with more than 65k triangles do not bake correctly with Progressive Lightmapper (Black artifacts) 1. Open the attached projec... Read more
[MacOS] RenderViewportScale changes make the screen blank
In trunk on Mac setting changing RenderViewportScale via script results in blank screens. I saw this while trying to activate the fo... Read more
[Linux Editor] Unity fails to launch if installation path contains non-E...
Prerequisites:Any Unity version installed on the Linux machine Steps to reproduce:1. Rename the Unity's installation folder to a non... Read more
[VR]Tree Billboards flip on Z-axis when reaching the corner of the screen
Steps to reproduce:1. Download and open the latest attached project(FlipVRBug.zip)2. Enter Playmode3. Rotate headset or camera left ... Read more
[Linux Editor] Tile Palette window input is not captured, triggers gener...
Steps to reproduce:1. Open any project2. In the menu, click Window->Tile Palette3. Click "New Palette"4. In the opened window, tr... Read more
[Android][.NET 4.6] Traceless crash on devices with Qualcomm Krait CPUs ...
Using Android Java objects on certain Qualcomm CPUs causes a crash when using .NET 4.6. Steps to reproduce:1) Open the attached proj... Read more
Scene references in the Inspector persist after renaming the scene
To reproduce: 1. Open the project, attached by the tester (sceneReference.zip)2. Open the "on" scene and add it to the Build setting... Read more
[Forward] Point light lighting disappears on certain camera angles (Rend...
Reproduction steps:1. Open the attached '958595_Stripped' project.2. Focus Editor camera on 'Level-Part2/Torches/fi_vil_torch02_lit'... Read more
Using ParticleSystem.Emit with Play on Awake enabled triggers a crash
Steps to reproduce:1. Open attached project "CrashSample.zip"2. Load scene TestScene3. Observe that Play on Awake on "Particle Syste... Read more
Objects are not masked when they go further than the border of ScrollRect
To reproduce:1. Open attached Unity project "UIBug.zip"2. Open "RectMask2D" scene3. In the Play Window, choose any of the default re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons