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Missing reference exceptions with the on-screen stick when switching to ...
How to reproduce: 1. Open the “OnScreenStickBugRepro“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Click on the w... Read more
Compute shader reads from the wrong compute buffer when entering the Pla...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Open the “Assets/New Scene” scene 3. Enter the Play mode 4. Obse... Read more
Crash on MemoryProfiler::UnregisterAllocation when opening a specific pr...
How to reproduce: 1. Open the attached “IN-80896.zip” Project 2. Wait for the Editor to open and then wait up to 5 minutes Expe... Read more
Shadows of trees painted on the Terrain are incorrectly placed when the ...
How to reproduce: 1. Open the “BugReporting” project 2. Open the “SampleScene” 3. Open the Lighting window (Window → Rendering → ... Read more
Screen API breaks when setting resolution below 1280x720 in an exclusive...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Build and Ru... Read more
'UnityEditor.Build.Pipeline.Utilities.ScriptableBuildPipeline' throws an...
How to reproduce: 1. Open the “IN-83132_repro“ project 2. Navigate to Window → Asset Management → Addressables → Groups 3. In the... Read more
[VFXG] Not all instances are fully rendered of immortal strips when inst...
How to reproduce: # Import the attached package # Open Scene # Observe that all instances of VFX look the same # Enable inst... Read more
Errors “NullReferenceException:...“ and “Cannot modify Overlay.displayed...
How to reproduce: 1. Open the “ClothIssueRepro“ project 2. Open the “SampleScene“ 3. Open the “Plane2“ GameObject in the Inspecto... Read more
Textures are not aligned perfectly when autostiching faces of a curve
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. In the ProBuilder wi... Read more
A Material Variant is generated instead of a Material when executing “Cr...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Select the “Assets/MyMaterial.mat” material in the Project window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects