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[Input System] Controller isn't listed as one of Devices under Player In...
How to reproduce:1. Open the user's attached project "UnityInputSystemTest.zip"2. In the Project tab, open Assets/Scenes/SampleScene... Read more
[Input System] Inconsistent Input behavior with a key when using 2D Vect...
Reproduction steps:1. Open the attached "Input Vector Test" project2. Open Assets/Scenes/SampleScene3. Enter Play Mode4. Press the A... Read more
PS5 controller doesn't work on non-PS5 platforms
-e: it shows up as DS4 HID device but doesn't work correctly -repro:--open attched project (or just make new empty one)--attach PS5 ... Read more
[Input System ] UI button won't click when simulating a mouse click with...
Reproduction steps:1. Open the attached "Mouse Click simulation bug" project2. Open Assets/Scenes/SampleScene3. Enter Play Mode4. Ho... Read more
[iOS] Switch Pro Controller has incorrect buttonSouth, buttonEast, butto...
Steps to reproduce: Connect Pro Controller to iOS device Press A button Actual results: Received buttonEast event Expected results: ... Read more
Lists of bindings are collapsed when Input Actions are saved
How to reproduce:1. Open the attached “IN-88204” project2. From the Project window, open the “test” Input Actions3. Expand all the A... Read more
PointerEnterEvent not triggered when using a Touch pen and Old Input System
Reproduction steps:1. Open the user's attached project2. Build and Run the project3. Hover over the red block using a pen Expected r... Read more
Wrong value is chosen when selecting GamepadButton in a dropdown menu
Reproduction steps:1. Open the "IN-45621.zip" project2. Open "Assets/Scene"3. In the Hierarchy window, click on the "Input" GameObje... Read more
[macOS][Input System] Disconnecting and reconnecting the first connected...
Reproduction steps:1. Download and open the attached "GamepadBugTest.zip"2. In the menu bar, press "Window" > "Analysis" > "In... Read more
EventData.useDragThreshold does not get reset back to true after clickin...
How to reproduce:1. Open the user's attached project2. Make sure the Architecture is set to "x86_64" in the Build Settings window3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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