Search Issue Tracker
Active
Under Consideration for 1.8.X
Votes
0
Found in [Package]
1.6.1
Issue ID
ISXB-543
Regression
No
Wrong value is chosen when selecting GamepadButton in a dropdown menu
Reproduction steps:
1. Open the "IN-45621.zip" project
2. Open "Assets/Scene"
3. In the Hierarchy window, click on the "Input" GameObject
4. Open the "My Button" dropdown menu from the "Input (Script)" Component in the Hierarchy window
5. Click on the "Circle" option and observe the selected value
Expected result: "Circle" value is selected
Actual result: Different value than "Circle" is selected
Reproducible with: 1.5.1 (2021.3.26f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a17), 1.6.1 (2021.3.28f1, 2022.3.4f1, 2023.1.2f1, 2023.2.0a21)
Reproducible on: Windows 10
Note: Reproducible with other values, chooses different values in different versions
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RenderBufferManager::Textures::GetTempBuffer when rendering a specific scene
- The Inspector header is incorrectly displayed when scripts are recompiled while a Scriptable Object instance is selected
- NullReferenceException is thrown when overriding the UxmlObjectReferences in template instances
- Shaders created with Shader Graph generate a large amount of shader variants and cause slow build times when using a baked lightmap in BIRP
- Shader Graph Matrix property produces random output values when SRP Batcher is enabled
Add comment